dobugabumaru
Member

Posts: 463
Registered: 02-12 |
Finished the first Combat Shock. It was interesting seeing danne grow and develop over the course of four maps, which got gradually more aggressive. I still felt like a lot of ideas were pretty hit or miss though, which is a given considering that he was feeling out how to make a good slaughter map. For instance, there were a lot of small skirmishes in the first map that felt like unnecessary filler which slowly dwindled out over time. And ammo placement improved with each map, forcing the player to move around rather than just zip through one area to pick up 100 shells.
MAP01 was fine if not a little weird, MAP02 was really good with some pretty awesome fights (as well as a couple of duds like the last one where you could honker down in one hallway and blow the demons away), MAP03 was visually pretty but a pain in the ass due to low health given and a constant insertion of archviles into the horde mixture, and MAP04 was definitely my favorite, but mainly because it felt like one long and painful journey through the depths of some rustic temple. I can see the Sunder similarities, but danne really does have his own knock for creating super large arenas to do battle in, while Sunder was far more small scale (even in the large levels). Overall I enjoyed it. And huge props to Ancalagon for the amazing demos.
Not sure what to do next. The massive HK slog in MAP04 kinda made me want to try Holy Hell.
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