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joe-ilya
I once dreamt of a humanic penetration interaction


Posts: 3663
Registered: 10-12


zombie horde :D

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Old Post Jan 4 2013 11:14 #
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vdgg
MM2 maniac


Posts: 1827
Registered: 08-07


Playing NDCP2 for the first time, I'm on MAP22 I think. I'm using PrBoom+, sometimes switching to ZDoom to check if some of the things that don't work would work - they still don't :-P A buggy release it is indeed!

Until this playthrough I thought it was cool not to include SSG in maps from time to time, but here, in this release, I think the authors put it into extreme.

MAP18 is a nice, grey base, the kind of design I'm usually fond of. Shotgun and chaingun, all the time, and big piles of hell knights and barons. Doom_Dude, you must be enjoying all this stuff, but I don't. You put an SSG near the end (!), in a secret (!!), no signs of weapons no.5,6 and 7. This sucks.

MAP20 by PumpkinSmasher is much better, I even think one of the best so far. On my first try, however, I didn't find the secret berserk, nor the not-so-secret plasma (hidden in a similar way as the BFG in Circle of Death) and I was REALLY low on ammo with a shotgun and a chaingun. I think seven monsters are unreachable if anyone tries to Max it, but, as I said, I enjoyed the map.

Old Post Jan 9 2013 08:52 #
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MarkAnthony89
Banned


Posts: 58
Registered: 01-13


Already finished A.L.T. and it was impressive to me! I've been playing through Zones of Fear and so far I've reached map29, good mapset with some poor but also many awesome maps, last maps I played was Pipicz's, in the same style of Doom 2 map29 and Alien vendetta map26, well I really don't like much that style but it was fun anyway. For me worst maps in that style are the ones in Hell revealed 1, 2 and kama sutra. Hadephobia is gonna be my next playthrough, can't wait for it! :)

Old Post Jan 11 2013 16:25 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10


Played Absolute Order. Nice and brutal Strife mapset, though I'd like to see an addon with a good story to match (realizing that's a tall order).

Also played The Eye, which was a pretty fun single map that looked quite nice. The diorama-style ring battles was a nice twist with the layout and the inner area was a nice way to end the level.

Finished Beyond Reality. It's beyond hyped, but some of the levels are pretty cool (like the Water Temple and the first two OG Doom homages). None of the enemy replacements were all that wild except for the uber-revenant, which I really liked.

Old Post Jan 11 2013 16:39 #
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MarkAnthony89
Banned


Posts: 58
Registered: 01-13


Just finished Map30 (2552 monsters!) of Zones of fear, damned it's HUUUUUGE! :O
Every map final map should only focus more on the final boss IMO. Now Hadephobia (Progressive Fiction) awaits me! :P

Old Post Jan 11 2013 23:21 #
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Capellan
Senior Member


Posts: 1431
Registered: 10-02


Just played A Taste for Blood. Good stuff.

Also working through Memento Mori for the megawad club.

Old Post Jan 11 2013 23:42 #
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Ragnor
I do see the humour in a mod sneakily changing my title


Posts: 2305
Registered: 01-08



kmxexii said:
Played Absolute Order. Nice and brutal Strife mapset, though I'd like to see an addon with a good story to match (realizing that's a tall order).

Strife: A Tall Order

Sequel time!

Old Post Jan 12 2013 07:14 #
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Khorus
Strife!


Posts: 1416
Registered: 04-05



kmxexii said:
Played Absolute Order. Nice and brutal Strife mapset, though I'd like to see an addon with a good story to match (realizing that's a tall order).

Thanks for the review on your site, it's much appreciated. :) I would have loved to have put effort in to the story, but I'm going to need to work with some people on that to get it all in there. For the next project maybe. :)

Ragnor said:
Strife: A Tall Order

Sequel time!

Whee! I would like to do a Speedy Strife some time, and I just might have enough time for it end of the month. We'll see.

Old Post Jan 12 2013 07:27 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10



Khorus said:
Thanks for the review on your site, it's much appreciated. :) I would have loved to have put effort in to the story, but I'm going to need to work with some people on that to get it all in there. For the next project maybe. :)

You're welcome, and thanks for the awesome Strife WAD!

Old Post Jan 12 2013 08:22 #
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richter3456
Warming Up


Posts: 18
Registered: 01-13


Well, when I feel like playing some Doom I always go a little bit further in my playthrough of Epic 2.

I also play some select maps from Alien Vendetta now and then.

Old Post Jan 12 2013 08:40 #
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Demonologist
Forum Regular


Posts: 714
Registered: 08-09


I feel like posting something. Is it because of FDC or something else?..

MarkAnthony89 said:
Just finished Map30 (2552 monsters!) of Zones of fear, damned it's HUUUUUGE! :O

I gave up on that abomination. The Icon of Sin area is ridiculously difficult for savegame-free playthrough - and that's my way of doing things - and should've been made into separate level (and even then I would've skipped it easily since I just hate all this stuff). And the whole thing before this area is just oversized behemoth with average design and rather boring (yeah, it is, even with THAT monster count) gameplay focused primarily on rocket- and bfg-spam, with souls' maze being the worst part.

MarkAnthony89 said:
Every map final map should only focus more on the final boss IMO.

Correct. Same goes to cchest4 map 30, though icon battle itself is ordinary there, I was tired of it anyway.

I actually play plenty of WADs simultaneously, right now primary focus is on Combat Shock and its map 04. 4143 monsters, dammit... I'll die from oldness. This shit IS bananas indeed, txt doesn't lie.

Last edited by Demonologist on Jan 12 2013 at 18:59

Old Post Jan 12 2013 16:28 #
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BaronOfStuff
Senior Member


Posts: 1839
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Revisiting Revolution! and The Rebirth after five or so years.

Old Post Jan 12 2013 22:18 #
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MarkAnthony89
Banned


Posts: 58
Registered: 01-13



BaronOfStuff said:
Revisiting Revolution! and The Rebirth after five or so years.

Two of the best one-man megawads in the past, for sure! But sometimes I felt they both have something in common.

I revisited both last year too! Revolution is more like "a walk in the park", few monsters, easy gameplay but sweet level design and some realistic and beautiful sceneries. The Rebirth is harder and more action-packed, good level design, some deadly traps and scarce ammo (I always play from pistol start and UV).

Old Post Jan 13 2013 01:42 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10


Played Winter's Fury. I don't mind the weapon changes - the push on the shotguns is awesome in spite of the SSG not being as dependable - and the normal levels and scripting are gorgeous. The boss fights, though, overstay their welcome by leaps and bounds, especially the enormous gauntlet at the very end. I feel like you could cut the health of virtually every encounter in half and end up with something that's interesting to play rather than the height of tedium. Plus I was pretty much down to my last few bullets when I finished the final final final boss, and there's A LOT of ammo lying around. I think the flying Cyberdemon was okay, though.

Old Post Jan 14 2013 13:30 #
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MarkAnthony89
Banned


Posts: 58
Registered: 01-13


Played Hadephobia and got tired at map 19, good megawad with good level design and consistency but that's all and this "all" is not enough for me so I got tired and gave up! After that wasted time I completed Congestion 1024, Now playing Claustrophobia 1024, I'm at map 32. Congestion was good but this one is GREAT, so much detail! So much action! So much fun! Highly recommended! (:P)

Old Post Jan 16 2013 12:19 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10


Note: playing Winter's fury at HMP vs UV cuts boss health roughly in half. Highly suggested for boss fights.

Old Post Jan 16 2013 15:01 #
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darkreaver
Senior Member


Posts: 2042
Registered: 05-08



kmxexii said:
Note: playing Winter's fury at HMP vs UV cuts boss health roughly in half. Highly suggested for boss fights.

Off topic, but I just realised you never reviewed AV. Do you plan to?

Old Post Jan 16 2013 16:06 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10



darkreaver said:
Off topic, but I just realised you never reviewed AV. Do you plan to?

Eventually. My current scheme involves playing through the Top 100 WADs of all time in yearly order.

Old Post Jan 16 2013 16:22 #
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purist
Senior Member


Posts: 2430
Registered: 04-04



MarkAnthony89 said:
Played Hadephobia and got tired at map 19, good megawad with good level design and consistency but that's all and this "all" is not enough for me so I got tired and gave up!

Thanks for playing. I'm in the last phase of playtesting and bugfixing Hadephobia so if there's any bugs or suggestions you found along the way please feel free to PM me.

Old Post Jan 16 2013 17:44 #
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MajorRawne
Senior Member


Posts: 1512
Registered: 04-10


I just beat most of Alien Vendetta on Ultra Violence. Unfortunately it was a consecutive playthrough, not pistol starts. I won't be playing map 30 as I don't play IoS maps, no matter how pretty.

I have beat some of the hardest maps on Speed of Doom on UV from pistol starts. Ammo balance is horrid on some of these maps so I am learning to Tyson.

I'm planning on going back to HR and HR2 *AGAIN* to finally beat them from pistol starts... but I will probably ignore The Path and The Path 2 as I have always hated them.

This year I'm planning to play through all of the PC Master Levels and the entirety of PC Final Doom. All on UV. *Bites nails*

Old Post Jan 19 2013 15:04 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10


The Darkening E1: Set of nice and short Doom II / Quake inspired maps. Not as interesting as Requiem to me but there ya go.

The Darkening E2: Loved the new textures and most of the levels. A few had ammo / weapon issues but the Quake II style was a nice change from the usual range of browns. Loved all the SFX and exploratory bits of gameplay.

Old Post Jan 28 2013 13:47 #
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bcwood16
Member


Posts: 413
Registered: 08-11


Aliens vs Predator (2000 Classic)

With the mod to update texture, models etc.

Its still very scary, lots of tension, fast!!! and a perfect example of an extremely good game

In comparison its pretty pathetic how sloooowwww modern games are. *yarn*

I love the old classics :)

Old Post Jan 28 2013 15:30 #
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BloodyAcid
Senior Member


Posts: 1332
Registered: 09-11


BTSX

Old Post Jan 28 2013 20:48 #
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DoomFan421
Newbie


Posts: 7
Registered: 06-10


Recently I've been playing Garrys Mod (which is incredibly bad compared to when I last played it early last year), Sleeping Dogs, and finally a lot of my own shitty Doom maps that I found on an old external from when DB2 first came out.

Old Post Jan 29 2013 02:04 #
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ducon
Régulier du Forum


Posts: 1453
Registered: 12-03


I play Tremor, the cacoed WAD.

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Old Post Jan 29 2013 18:38 #
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Netherstorm
Member


Posts: 467
Registered: 04-12


Playing WoW

Old Post Jan 29 2013 21:31 #
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kmxexii
Senior Member


Posts: 1392
Registered: 06-10


Batman Doom didn't look great as far as textures go but the Dehacked work and sprites were phenomenal. It almost ran perfectly in ZDoom, too. The Joker's death trigger was the only thing broken (apart from a pair of hazard cones that tried to molest me in Blackgate).

I built up Tei Tenga too much in my brain. As a relic of early ZDoom modding, the text takes too long to cycle, which is the only "story" issue I have. It's pretty unassuming difficulty-wise, the main exception being the secret dig site, which had normal revenants, stealth revenants, and completely invisible revenants. Granted, it's a secret, but it blowwwwwwws. The Polar Hydro was pretty cool, though, and the floating platforms in the finale were nice.

Old Post Feb 2 2013 20:00 #
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mrthejoshmon
Senior Member


Posts: 1847
Registered: 12-12


JOW.wad... about 6 maps into the horror of a wad!

Old Post Feb 3 2013 00:54 #
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mouldy
Yes, the guy with the videos


Posts: 2143
Registered: 02-12


Been chewing my way through the doomworld mega project. Some fun maps in there, lots of variety and entertainment value. Also a few dodgy ones but you don't feel bad about skipping them when its just a collection of random maps.

Old Post Feb 3 2013 01:06 #
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Capellan
Senior Member


Posts: 1431
Registered: 10-02


Interception, for the megawad club.

Old Post Feb 4 2013 02:47 #
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