HavoX
Member

Posts: 407
Registered: 12-11 |
Well, I've been playing this for quite a while, and needless to say, this is the finest Doom mod I've come across since Immoral Conduct.
Some quirks I've came across:
1) Putting down a barrel in certain areas (such as a wall) will cause the barrel to disappear.
2) The Heavy Weapon Dude does NOT drop his Minigun after being gibbed with the fists (while you're berserk) in Smash mode. Also, why doesn't he infight with the other Heavy Weapon Dudes? :S
3) The MP-40 reloads upon selection, and you can reload it infinitely.
4) The possessed SS doesn't seem to work correctly. He looks like he's dancing while the casing is coming out of his side (This occurs when the -fast parameter is used).
5) In Smash Mode, you'll attack immediately with your fists upon selection. It won't show the fists, but if you're standing close to your enemy, he'll be hit as if nothing happened (HAY EVERYONE I'M A INVISIBLE HEH)
6) Grabbing an Imp whose head and arm is severed gives you the Shotgun Guy, not the Imp.
(I'm playing the GZDoom version by the way)
Last edited by HavoX on 12-11-11 at 14:20
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