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valkiriforce
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Hey, I was hoping to post this on the idgames database, but I thought it'd be better to post it here first so people can try it out and let me know if I need to fix anything.

http://download141.mediafire.com/45...rtr/REJECTS.zip

Many thanks,
~valkiriforce

[EDIT] Oh, and it should be compatible for any source port. :)

Old Post Apr 26 2011 20:52 #
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DeathevokatioN
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Awesome, downloading now.

Old Post Apr 26 2011 20:56 #
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valkiriforce
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I tend to forget to post screenshots:







Status bar is different in that second to last screenshot cause that's an old screenshot using the Plutonia Revisited texture WAD.

Old Post Apr 27 2011 00:43 #
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Birdbrain
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.

Last edited by Birdbrain on May 18 2013 at 10:25

Old Post Apr 27 2011 02:48 #
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Snakes
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Will play this later tonight. Started, but fell behind the SSG platform in MAP01 and got stuck... That needs to be fixed fo sho.

Old Post Apr 27 2011 03:09 #
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valkiriforce
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Birdbrain said:
3. There isn't enough space for the skull textured switch in the fourth level to be displayed properly.

Whoops, actually it was supposed to be a different switch texture. I'll get around to it.

[EDIT]

Snakes said:
Will play this later tonight. Started, but fell behind the SSG platform in MAP01 and got stuck... That needs to be fixed fo sho.

Yeah, forgot this one, too...

Last edited by valkiriforce on Apr 27 2011 at 04:56

Old Post Apr 27 2011 04:49 #
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Memfis
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Great maps, I am very impressed. Nice design, a lot of height variations, many interesting and original gameplay situations. Can't wait to play your megawad. :)

My FDA's - http://www.doomworld.com/vb/post/964981

Old Post Apr 27 2011 15:05 #
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DeathevokatioN
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Birdbrain said:
2. The third level uses the intermission music which loops rather horribly.

No. That track stays! It sounds awesome with the level.

Old Post Apr 27 2011 17:39 #
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DeathevokatioN
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I have to agree with what Dew said about the rad suites in the Plutonia Revisited thread, I'd say maybe add 1 or 2 extra, otherwise, everything's pretty solid here. :)

And, sorry this is off topic, but have you seen my feedback yet on your video yet? :)

http://www.doomworld.com/vb/post/963174

Old Post Apr 29 2011 18:14 #
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valkiriforce
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DeathevokatioN said:
And, sorry this is off topic, but have you seen my feedback yet on your video yet? :)

Yeah, I did see that. Sorry I didn't say anything, I tend to do that. :P

Old Post Apr 29 2011 19:59 #
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Pedro VC
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I liked it, especially map 04, by some reason I love sewer maps.

Old Post May 1 2011 02:16 #
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Phml
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I liked it, especially map04... No this isn't copy and paste. ;)

Somehow I kept having the feeling I *already* played map04, though ; or something very close in theme and looks but not exactly the same.

Old Post May 1 2011 12:39 #
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DeathevokatioN
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Phml said:
Somehow I kept having the feeling I *already* played map04, though ; or something very close in theme and looks but not exactly the same.

Plutonia Map28 :)

Old Post May 1 2011 13:00 #
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Phml
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Ahh, thanks. I was sure it was going to be a completely obvious and famous classic map, heh. I'm such a newbie at IWADs.

Old Post May 2 2011 11:07 #
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valkiriforce
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So is there nothing else to report on this WAD?

Old Post May 3 2011 20:08 #
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mr fiat
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looks awesome gonna download it :)

Old Post May 26 2011 18:03 #
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valkiriforce
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mr fiat said:
looks awesome gonna download it :)

You can find the fixed version on idgames. :)
http://www.doomworld.com/idgames/index.php?id=16450

Old Post May 26 2011 18:16 #
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