cq75
Green Marine
Posts: 35
Registered: 01-11 |
http://i446.photobucket.com/albums/qq189/Jwaffe/ProjectImage.png
hi there. I've been working on a multiplayer mod for Chex Quest 3 on the Skulltag engine. It only works on Skulltag, since it replaces skulltag specific actors.
Servers:
<[IFOC] Server>: Chex Skulltag Pack Duel
<[IFOC] Server>: Chex Skulltag Pack Zorchmatch
<[IFOC] Server>: Chex Skulltag Pack CTF
Hosting instructions: This mod now changes DMFLAGS automatically (as of P15-7, (7/29/2011).
Latest version of this mod: 16 http://www.wuala.com/jwaffe/Hosted/ChexSTPackP16.pk3 (~15 MB)
This mod uses chex3.wad as its IWAD. If you get DECORATE errors when you launch the game, you need to update your IWAD. You can find the IWAD here for free:
http://www.chucktropolis.com/downloads/ChexQuest3.zip
IRC Channel
irc://irc.skulltag.net/IFOC
Come here if you want to request/advertise a server, or if you are looking for players.
Map list:
Deathmatch (Zorchmatch)
ZM01: Underground Storage Facility
ZM02: Jade Plateau
ZM03: DK Zorchmatch (by Lucius Octavian, modified by me)
ZM04: Mario Zorchmatch (based on a map by CutmanMike, used with permission)
ZM05: Subways
ZM06: Quarry
ZM07: Museum (this map is slow if you have less than 3 players)
ZM08: Highlands (map by Replica)
Invasion:
INV01 (demo)
Duel:
Note: My duel maps use vanilla gameplay, no jumping/crouching, and they only use standard doom weapons.
DUELHUB, through which you can access DUEL01-DUEL07
Features:
New Weapons: In addition to the sprite replacements for the Super Shotgun, Skulltag minigun, grenade launcher, and BFG10k, this mod contains a few brand new weapons.
Weapons list:
Slot 1: Bootspoon, Bootspork(s), zorch gloves, <Secret weapon>
Slot 2: Minizorcher(s), CL Zorcher
Slot 3: Large zorcher, Super Large Zorcher
Slot 4: Rapid Zorcher, Ultra Rapid Zorcher
Slot 5: Propulsor(s), Freezing Zorcher(s), Zorchlauncher
Slot 6: Phasing Zorcher, Rail Zorcher
Slot 7: LAZ Device, Liquid Zorcher
Note: Here are the Doom/Skulltag equivalents of these weapons:
Bootspoon = Fist
Bootspork = Chainsaw (you can dual wield this weapon)
Minizorcher = Pistol (you can dual wield this weapon)
Large Zorcher = Shotgun
Super Large Zorcher = Super Shotgun
Rapid Zorcher = chaingun
Ultra Rapid Zorcher = Minigun (fires faster than the chaingun, but has a short cooldown period afterward)
Zorch Propulsor = Rocket Launcher (you can dual wield this weapon)
Zorch Launcher = Grenade Launcher
Phasing Zorcher = Plasma Rifle
Rail Zorcher = Railgun (fires a straight beam that rips through enemies)
LAZ Device = BFG9000
Liquid Zorcher = BFG10k (Rapid fire, hitscan BFG. It is not used in any map yet)
Freezing Zorchers:
rocket launchers with greater damage and a freeze effect, the ammo for this weapon is rare
CL Zorcher:
Fires sets of three energy bursts that rip through enemies and bounce off of walls.
Zorchgloves:
A powerful, but slow melee attack. It is only found in INV01 so far.
Rail Zorcher:
Similar to the Skulltag railgun, but this version has a manual reload. Press alt fire to reload it.
And, a secret weapon.
This mod uses two different damagetypes. The enemies (flemoids) slime you, and in competitive game modes, you get zorched. I made all but two of the player getting zorched frames
I made a new skin for this mod, the crate disguise. Since Skulltag doesn't support skins for Chex Quest, this is implemented through a separate player class.
This mod has resources to make CTF, Invasion, and Deathmatch maps. I've started a few CTF maps, but I haven't finished any yet.
You can dual wield minizorchers (pistols), freezing zorchers, propulsors (rocket launchers), freezing zorchers, and bootsporks (chainsaws).
They are coded so if you pick up two, you are dual wielding.
The propulsors and freezing zorchers have an alt fire, which fires both weapons at the same time.
I added a lot of dynamic lighting to the game. The enemies and player light up when shot, and all the lamps, etc. have lights.
Screenshots: You can click on these thumbnails to get a bigger image.
ZM01: Underground Storage Facility
<I can't put any more screenshots in this post>
ZM02: Jade Plateau, based on a track from Blast Corps.
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110505_000042.png
ZM03: DK Zorchmatch, based on a map from Donkey Kong 64, by Lucius Octavian, modified by me.
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110505_000106.png
ZM04: Mario Zorchmatch - Based on a map by CutmanMike, used with permission.
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110505_000147.png
ZM05: Subways
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110514_232055.png
ZM06 : Quarry
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110522_174526.png
ZM07 : Museum
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110610_005456.png
DUEL01 screenshots:
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110729_014928.png
ZM08 Screenshots (map by Replica):
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110729_015315.png
INV01 : Arboretum Invasion (demo)
http://i446.photobucket.com/albums/qq189/Jwaffe/th_Screenshot_Chex_20110509_201548.png
If you would like to see more screenshots, you can find more on my zDoom forums topic
http://forum.zdoom.org/viewtopic.php?f=19&t=27666
There are also more screenshots below.
If you like Chex, or just want to try something different, try it out. I would like to hear your suggestions and feedback.
This mod isn't done, I would like to have at least 10 zorchmatch maps, and at least two maps of each other type.
If you like this mod, and want to help out, let me know. I made configs for this mod in Doom Builder 2, which you can find here:
CSP P15 Doombuilder 2 configs, version 3
Known Bugs:
This mod has texture glitches in software mode, I don't know what the cause of that is.
The shading on the Rail Zorcher looks a little strange.
You can't access the zorchmatch maps and invasion maps from the game menu, for now, you can warp to them using "map <MAP>" where <MAP> is the map you want to warp to.
You can also use a launcher, such as ZDL.
This mod now has some simple 3d models.
Last edited by cq75 on 05-22-12 at 02:05
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