KiiiYiiiKiiiA
Senior Member

Posts: 1022
Registered: 04-11 |
I just had a play of this map, and it is actually quite a good map. Good use of space and textures, really nice environment to play in.
I thought the two hell knights and the revenant right at the end were unnecessary, the entire map is early level monsters, and I think it would have been better to finish that way, rather than introduce heavies right at the end.
But otherwise a good, enjoyable map.
Also, check your PM's :)
The only bug I found was that it is possible to bypass linedefs 17 and 18 and not raise the hell knights at the far side of that walkway.
[edit] and the fact that you can pick up the blue key without triggering the monster closet associated with it.
Last edited by KiiiYiiiKiiiA on 08-13-11 at 07:31
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