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Matt534Dog
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Ah yes, the city is underground! Don't forget it! This means that outside areas should be dimly lit.

Old Post Aug 31 2011 23:10 #
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Processingcontrol
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Can I reclaim MAP31?

Still keep MAP13 claimed for me. That's turning out to be a big level.

Old Post Sep 2 2011 03:22 #
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Matt534Dog
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^Sure thing! Be sure to have plenty of fun with it!

Old Post Sep 2 2011 03:25 #
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molten_
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Wow wow wow, some of these maps are looking really good. I especially like the red color scheme of that last pic :)

edit: I'm gonna be away from my computer for a couple of weeks, but do you think I could claim a slot for the demon city? I freakin love that idea.
I don't have much of my work to show you, but I could send you a quick prototype once I get back.

Whew. That took way too long to write out. Posting with my 3DS :S

Old Post Sep 2 2011 06:44 #
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franckFRAG
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http://i43.servimg.com/u/f43/11/63/08/76/screen25.png

http://i43.servimg.com/u/f43/11/63/08/76/screen26.png

http://i43.servimg.com/u/f43/11/63/08/76/screen27.png

http://i43.servimg.com/u/f43/11/63/08/76/screen28.png

I use the sky proposed by Valkiriforce, and I find that it goes marvelously on my map :)

Old Post Sep 2 2011 13:13 #
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C30N9
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Alert! Alert! Vanilla problem approaching!

Otherwise, cool!

Old Post Sep 2 2011 14:33 #
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Matt534Dog
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@Razen: Sure, but you have to claim a specific slot. There's no deadline currently, so take as long as you want for now.

@franckFRAG: Looks cool, but make sure to test it in Chocolate DOOM or the original .exe!

Old Post Sep 2 2011 22:12 #
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valkiriforce
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I'd like to claim the MAP11 slot; I've got something for it but I have to name it first.

[EDIT] I'd also like to claim MAP32; got another cool map for that one called, "The Cataclysm" if that's all right.

Last edited by valkiriforce on Sep 3 2011 at 00:06

Old Post Sep 3 2011 00:00 #
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franckFRAG
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Matt534Dog said:
@franckFRAG: Looks cool, but make sure to test it in Chocolate DOOM or the original .exe!

Reassure you, my map works very well on chocolate-doom, I test a will regularly above, there is effectively some small HOMs but really nothing annoying. I also advise to all the mappeurs to use zennode.exe as nodebuild which is more adapted in front of HOMS.

Old Post Sep 3 2011 00:13 #
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Matt534Dog
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valkiriforce said:
I'd like to claim the MAP11 slot; I've got something for it but I have to name it first.

[EDIT] I'd also like to claim MAP32; got another cool map for that one called, "The Cataclysm" if that's all right.

Sure thing. Be sure to PM them to me.

EDIT: Also, when the first "episode" is finished, I'll be releasing an alpha of just the first "episode." If anyone wants to test it, PM me.

Last edited by Matt534Dog on Sep 3 2011 at 00:28

Old Post Sep 3 2011 00:22 #
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molten_
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Matt534Dog said:
@Razen: Sure, but you have to claim a specific slot. There's no deadline currently, so take as long as you want for now.

Awesome. In that case, I guess I will claim map16.

Old Post Sep 3 2011 01:24 #
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C30N9
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There are no pictures at first post now. Is it because of size? Why not add thumbnails or links?

(I'd like to see MAP32)

Old Post Sep 3 2011 15:50 #
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Matt534Dog
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It's because I don't want to spoil the later maps. If you want to see MAP32 I could just PM you a screenshot or two.

Old Post Sep 3 2011 17:31 #
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valkiriforce
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Matt534Dog said:
It's because I don't want to spoil the later maps. If you want to see MAP32 I could just PM you a screenshot or two.

To be fair, I think you should have at least a few screenshots on the first post. Otherwise, when people stop by and find there's nothing to look at, people lose interest right away.

Old Post Sep 3 2011 17:38 #
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Matt534Dog
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I've got that covered for now. Maybe, I'll add more when this project gets farther along.

Old Post Sep 3 2011 18:00 #
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C30N9
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I think you should add 1-2 screenshots for each map. Put 2 links near every completed map and mark them with "1" and "2". Just like in Reverie thread.

Old Post Sep 3 2011 22:01 #
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Matt534Dog
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That sounds like a good idea.

Old Post Sep 3 2011 22:29 #
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valkiriforce
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Well, I'm gonna try my hand on a MAP18 slot; let's hope I can get that hellish-city theme going on correctly.

By the way, I think this is currently my favorite project going on right now.

[EDIT] Random WIP shot (this time taken in Chocolate Doom):

Last edited by valkiriforce on Sep 5 2011 at 19:42

Old Post Sep 3 2011 23:43 #
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phobosdeimos1
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valkiriforce said:
An image..
That looks fantastic valkiri I think that's exactly what the story is trying to convey

People should probably ask permission from Matt before posting any images though as it's ultimately up to him what screens he releases to promote this WAD..

..Just sayin'

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Old Post Sep 5 2011 20:40 #
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Matt534Dog
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It's perfectly fine with me. It actually helps me add screenshots to the OP.

Old Post Sep 5 2011 20:45 #
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Processingcontrol
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Check your PMs MattDog; I just completed map 31.

Old Post Sep 5 2011 22:25 #
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valkiriforce
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I noticed a couple new maps listed; that's cool. I'd like to see MAP31 listed as it is interesting to see the new map titles.

[EDIT] I'm practically finished with my map; just need to playtest it some more before submitting it.

Last edited by valkiriforce on Sep 8 2011 at 04:38

Old Post Sep 6 2011 19:17 #
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C30N9
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MAP25 layout has been sent. :)

Old Post Sep 8 2011 17:41 #
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valkiriforce
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MAP18 has been sent in. :)

Old Post Sep 10 2011 05:23 #
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phobosdeimos1
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This could set a record for fastest completed megawad, I can't wait till it's finished

Old Post Sep 10 2011 05:31 #
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esselfortium
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phobosdeimos1 said:
This could set a record for fastest completed megawad, I can't wait till it's finished

http://doomwiki.org/wiki/32in24_(series)

Old Post Sep 10 2011 05:32 #
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valkiriforce
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But then that's for deathmatch, isn't it?

Old Post Sep 10 2011 05:35 #
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phobosdeimos1
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Essel any excuse to show off the new Wiki!

Old Post Sep 10 2011 05:37 #
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Matt534Dog
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Either way, I'm really surprised at how fast this is going! Great job everyone! I think I'm the slowest mapper here...

Old Post Sep 10 2011 05:39 #
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Marnetmar
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Matt534Dog said:
Either way, I'm really surprised at how fast this is going! Great job everyone! I think I'm the slowest mapper here...

I bet I am, actually.

Old Post Sep 10 2011 05:41 #
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