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jute
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Given the theme, you could replace some of the tech base textures with worn or rusty versions.

Old Post Aug 18 2011 17:15 #
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purist
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I agree with Memfis that it would be too great a clash of styles to allow any textures but you could make a texture wad that suits your vision of your project. If you're going to do this it's best you do it quick so everyone has the same resource from the start.

Old Post Aug 18 2011 17:24 #
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C30N9
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I may join. Been waiting for community projects!

Old Post Aug 18 2011 17:27 #
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DeathevokatioN
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I vote stock textures.

Old Post Aug 18 2011 17:27 #
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General Rainbow Bacon
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Seconded.

Old Post Aug 18 2011 17:56 #
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C30N9
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Are you voting for textures? I go for stock like DeathevokatioN.

Anyway, by sticking to story, do you mean we should make an end of a map the start of the next map? Or do you mean sticking to theme?

EDIT: I'm in for a techbase themed map! I think MAP09 will be my claimed slot.

Last edited by C30N9 on Aug 18 2011 at 18:15

Old Post Aug 18 2011 17:59 #
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franckFRAG
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In the worst, used the stock of texture as that of Vela Pax, which remains close to doom1/2 textures, me IMHO, I prefer only with the textures of doom2.

I advanced my vanilla map, in spite of I still have no agreement of Matt534Dog for the chosen slot, I have some screenshots, but nothing extraordinary:

http://i43.servimg.com/u/f43/11/63/08/76/screen20.png

http://i43.servimg.com/u/f43/11/63/08/76/screen21.png

http://i43.servimg.com/u/f43/11/63/08/76/screen22.png

http://i43.servimg.com/u/f43/11/63/08/76/screen23.png

Old Post Aug 18 2011 18:12 #
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Matt534Dog
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^Cool screenshots! Let me put you for 09 as you requested.

I think were just going to use the stock textures, since everyone has a lot of enthusiasm for them.

@C3N09 I meant sticking to theme, like Dooms 1 & 2. If you want to get two consecutive slots and link them, that's fine by me.

Old Post Aug 18 2011 18:15 #
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C30N9
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Matt534Dog said:
If you want to get two consecutive slots and link them, that's fine by me.

That's what I don't wanna ;). I claimed a slot above.

Old Post Aug 18 2011 18:17 #
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Matt534Dog
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@C30N9 How about slot 10, since franckFRAG requested slot 09 earlier?

Old Post Aug 18 2011 18:19 #
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franckFRAG
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C3ON9 can to take the slot 9, it does not disturb me to take the slot 10 ;)

Old Post Aug 18 2011 18:21 #
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Matt534Dog
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Before anyone starts mapping city maps, please take a look at this sketch I did:



This is what the city looks like. Try keeping those locations and the appearance in mind when mapping. As far as texturing/theme goes, I explained it in the OP.

EDIT: Also, I would now like to request musicians for this project. Please PM me if you would like to be a musician.

Last edited by Matt534Dog on Aug 18 2011 at 19:01

Old Post Aug 18 2011 18:29 #
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Cyanosis
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Hooray for vanilla megawads! The best kind.

Old Post Aug 18 2011 19:09 #
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C30N9
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franckFRAG, I'm really sorry for taking your slot. If you thought about swapping it won't be a problem.

Old Post Aug 18 2011 19:57 #
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franckFRAG
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C30N9 said:
franckFRAG, I'm really sorry for taking your slot. If you thought about swapping it won't be a problem.

No don't worry, keep the slot 9 :)

Old Post Aug 18 2011 20:19 #
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DeathevokatioN
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I'd absolutely love to contribute to this project, but I'm tied down with other stuff at the moment. Hopefully this'll still be around when I'm finished a bit more of my own personal workload.

Old Post Aug 18 2011 20:43 #
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duncan
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I'm loving the amount of vanilla megawads emerging at the moment; long may it continue.
Good luck with this project!

Old Post Aug 19 2011 11:29 #
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C30N9
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Argh, still no ideas for my map, does anyone have a good source of inspiration?

Old Post Aug 19 2011 12:17 #
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Processingcontrol
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Having trouble coming up with something for the secret level. Can you switch me to MAP13?

Old Post Aug 19 2011 14:59 #
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Sigvatr
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Is it going to star Leonardo DiCaprio?

Old Post Aug 19 2011 15:19 #
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Vermil
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C30N9 said:
Argh, still no ideas for my map, does anyone have a good source of inspiration?

Problem solved: http://www.wadsinprogress.info/?a=mapgen

Old Post Aug 19 2011 15:34 #
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C30N9
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Vermil said:
Problem solved: http://www.wadsinprogress.info/?a=mapgen

Nope. But I'm thinking of ideas right now.

Old Post Aug 19 2011 15:52 #
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cbronson
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Heh, I just love this idea generator:
"kill a lot Icon of Sin which guard a soulsphere,
kill a lot Cyber Demons,
kill ridiculous numbers of Spectres and
kill a few Icon of Sin "

Old Post Aug 19 2011 16:49 #
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C30N9
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I forgot that I have a ready old Techbase map. Although it is linear and fits the early slots. Wanna take a look?

Old Post Aug 19 2011 17:20 #
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Marnetmar
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Fuck it, I'll take MAP13. What's the ideal difficulty?

Old Post Aug 19 2011 17:29 #
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C30N9
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Marnetmar said:
Fuck it, I'll take MAP13. What's the ideal difficulty?

PC got MAP13 before.

Old Post Aug 19 2011 17:55 #
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Marnetmar
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C30N9 said:
PC got MAP13 before.

Oops. Is MAP14 open?

Old Post Aug 19 2011 18:02 #
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C30N9
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Marnetmar said:
Oops. Is MAP14 open?

Go 4 it.

Old Post Aug 19 2011 18:08 #
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Matt534Dog
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@C30N9: Sure, PM it to me.

@Marnetmar: The ideal difficulty is around an Evilution level.

Old Post Aug 19 2011 19:28 #
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Marnetmar
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Excellent, I'm on it.

Old Post Aug 19 2011 20:05 #
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