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esselfortium
A Major Doomworld Concern


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EPISODE 1 RELEASE THREAD: http://www.doomworld.com/vb/wads-mo...r-odamex-night/

---

Original project announcement post follows:

Back to Saturn X is a megawad. A really, really big megawad.

It's entirely decked out with a pack of all new, (mostly) never-before-seen textures, primarily by Esselfortium with some much appreciated work from Ptoing and Xaser.

It's inspired by Quake 2, Doom 64, Darkening E2, Suspended in Dusk, The Plutonia Experiment, and Alien Vendetta all at the same time.

Levels are being designed by a hand-picked team that's so large, it'd actually be silly if I were to write a list of all of them. (I was originally going to, but the sentences were really getting out of hand.)

So, here are just a few of the BtSX mappers to start out with, for now.


Esselfortium



Mechadon



Vader



Tango



Ed



Xaser


Don't touch that dial! Stay tuned: in the coming weeks, there will be lots more information about Back to Saturn X, a vanilla-compatible megawad.

Update 09/05/11: More pictures, more names http://www.doomworld.com/vb/post/1008399

Update 09/10/11: Even more pictures, even more names http://www.doomworld.com/vb/post/1010204

Update 09/22/11: Did somebody say episode 3? And.. also some other stuff?
http://www.doomworld.com/vb/post/1013646

Last edited by esselfortium on Jul 25 2013 at 00:35

Old Post Sep 3 2011 05:47 #
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Csonicgo


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yaaaaaaaay!

Old Post Sep 3 2011 05:48 #
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Tango
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wait. did you say vanilla-compatible?

how is this possible?!?!?!

Old Post Sep 3 2011 05:49 #
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Joshy
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Yeah baby yeah!

Oh, um.. when will this be released?

Old Post Sep 3 2011 06:13 #
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NoobBait
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This looks incredible

Old Post Sep 3 2011 06:32 #
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Grain of Salt
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Last edited by Grain of Salt on Jun 1 2012 at 15:53

Old Post Sep 3 2011 06:39 #
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NiuHaka
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Wow! This looks amazing. This is going to be one of the few megawads i've ever downloaded.

Old Post Sep 3 2011 06:40 #
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Tango
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Grain of Salt said:
Looks excellent. I especially like the claus1024 style soft blues. Who made the new palette?

Also, what's the gameplay like?

essel is responsible for essentially everything graphics-wise.

gameplay really varies between maps, though i don't think so much that it's inconsistent. quite varied.

Old Post Sep 3 2011 06:48 #
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kmxexii
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Blessed are the mappers.

Looks like excellent stuff.

Last edited by kmxexii on Sep 5 2011 at 01:09

Old Post Sep 3 2011 06:52 #
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Grain of Salt
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Last edited by Grain of Salt on Jun 1 2012 at 15:53

Old Post Sep 3 2011 07:01 #
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A.Gamma
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this is looking incredibly awesome! (and I can't believe it's vanilla compatible)

Old Post Sep 3 2011 07:01 #
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fullmetalvaran33
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This is so awesome! I can't wait for this to be released :)

Old Post Sep 3 2011 07:09 #
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valkiriforce
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Old Post Sep 3 2011 07:25 #
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Fisk
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Joshy said:
Yeah baby yeah!

Oh, um.. when will this be released?

Fuckin' never

Old Post Sep 3 2011 07:39 #
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Snakes
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There'll come a day where I contribute in a project like this.

Hopefully sooner than later! Teehee.

Old Post Sep 3 2011 07:47 #
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Memfis
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Not sure about that blood (lava?) texture, looks too much like a carpet... The rest is mind-blowing.

Old Post Sep 3 2011 08:42 #
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Alfonzo
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What, my powers of clairvoyance have come true? Well what the hell did I tell you? Stand back everyone, this is going to be big!

Old Post Sep 3 2011 10:39 #
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DeathevokatioN
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These shots look so amazing... I hope I get the time to contribute to this. :)

Old Post Sep 3 2011 10:51 #
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zap610
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The textures are used so well, they go so much farther than useless detail. This should be what mappers aim for, regardless of the port.

Old Post Sep 3 2011 11:05 #
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GreyGhost
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Looks impressive, I'll be keeping an eye on this one.

Old Post Sep 3 2011 11:20 #
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Jimmy
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Oh god YES. I've been waiting for this. XP

Are you looking for extra mappers, by any chance? :P

__________________
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Old Post Sep 3 2011 11:42 #
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hawkwind
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Really looking forward to this. If playtesters are needed ...

Old Post Sep 3 2011 12:52 #
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Dutch Doomer
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Very nice screenshots guys.

Old Post Sep 3 2011 12:59 #
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Katamori
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Essel, you are always epic! I think, you don't have much time to make maps, but when you have, you make something gigantic stuff!

What sourceport would you like to make it? I mean, which source port will be the best choose to run it?

Old Post Sep 3 2011 13:17 #
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walter confalonieri
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esselfortium said:
a vanilla-compatible megawad.



Seriously, this is pure awesomeness.

Old Post Sep 3 2011 13:46 #
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Phml
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That looks very cool, and for once I can say that with a straight face rather than silently thinking "but holy damn, there's a lot of visual clutter and crampedness in there, I bet it'll play like crap". It's all very neat and pretty, and those new textures look great.

That said, I have to say the names associated with the screenshots don't inspire me with much confidence, as many have a history of releasing great looking maps with average/poor gameplay. Here's hoping you've got a bunch of awesome playtesters in that list too long to name so this wad ends up more like PL2 than Helcore 2.0.

Old Post Sep 3 2011 14:07 #
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NaturalTvventy
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Lookin' forward to this one, needless to say :)

Old Post Sep 3 2011 14:51 #
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Not Jabba
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Holy shit, that's hot.

Old Post Sep 3 2011 15:22 #
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eternal slumber
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So it's a really really big megawad. Does that mean there are 32 maps and the maps are really big? Or does it mean there are way more than 32 maps? or does that mean the filesize is really big? Also, how many maps are finished?

Old Post Sep 3 2011 16:11 #
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DaniJ
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This looks seriously epic, can't wait.

The only thing I don't like are those strange white brush strokes in the sky of shot6, what are they? I find them really distracting...

Old Post Sep 3 2011 17:29 #
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