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j4rio
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Posts: 2552
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fdas for back to saturn X public beta
http://www.megaupload.com/?d=RV1PEHTR

I hadn't this much fun since I discovered doom for the first time.

Old Post 09-21-11 15:07 #
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Sigvatr
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Grain of Salt said:
Back to Saturn X (tentative public beta). We think it's justabout ready to be played, but there may still be bugs. Any and all feedback would be appreciated at this point, before it goes to idgames.

Good work, everyone!



you are a faggot

Old Post 09-21-11 15:23 #
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hex11
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Not bad, it has that old school vibe down, but still needs some work. I got HOM effect on first map so had to use PrBoom. Also, maybe too much health?
http://img833.imageshack.us/img833/2024/doom04a.png

Old Post 09-21-11 17:42 #
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NiuHaka
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*looks around the room in confusion* ... what the hell is going on in here?

Old Post 09-21-11 17:55 #
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skillsaw
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Posts: 184
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hex11 said:
Not bad, it has that old school vibe down, but still needs some work. I got HOM effect on first map so had to use PrBoom. Also, maybe too much health?


You definitely shouldn't be getting HOM on the first map. We've tested extensively in chocorenderlimits.

Old Post 09-21-11 18:47 #
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tempun
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NiuHaka said:
*looks around the room in confusion* ... what the hell is going on in here?
Obhack generated levels

Old Post 09-21-11 18:57 #
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Khorus
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heh. Good times! :D

Old Post 09-21-11 19:01 #
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Grain of Salt
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__________________
Wine cat: hey help me think of some variation on "male gamers are trash" to be my new signature on doom forums
wwitch: hmmm
wwitch: hard to top that

Last edited by Grain of Salt on 06-01-12 at 16:04

Old Post 09-21-11 19:11 #
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DeathevokatioN
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skillsaw said:


You definitely shouldn't be getting HOM on the first map. We've tested extensively in Zdoom.

fixed ;)

Old Post 09-21-11 19:13 #
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esselfortium
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...um.. hai guys..?

Old Post 09-21-11 19:26 #
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Tango
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ok welp looks like it's time for me to quit mapping again, bye everyone

Old Post 09-22-11 07:03 #
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Sigvatr
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bye

Old Post 09-22-11 07:56 #
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esselfortium
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Speaking of quitting, guess what we coincidentally aren't doing!

Please welcome to the stage...


http://i.imgur.com/9QvRs.jpg
RottKing


http://i.imgur.com/B3Q6R.jpg
Travers Dunne


http://i.imgur.com/iBX7O.jpg
Matt "Mista_T" Tropiano


http://i.imgur.com/EKxD8.jpg
Valkiriforce


http://i.imgur.com/3MD40.png
Brian "Snakes" Knox


(And hey, look, episode 3 exists!)

Old Post 09-22-11 08:03 #
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Sigvatr
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why is there big purple machines in the sky? you guys are dumb

Old Post 09-22-11 08:07 #
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esselfortium
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Flamboyant demons

Old Post 09-22-11 08:07 #
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Sigvatr
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if you don't make a gaybar secret level then i will have lost all faith in you.

Old Post 09-22-11 08:17 #
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hex11
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I bet the purple is subtle foreshadowing, and the secret level will have unicorns, ponies and rainbows... And Led Zeppelin soundtrack!

Old Post 09-22-11 09:40 #
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DeathevokatioN
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Travers Dunne's level looks amazing, it's great to see him carry the scale of height variation and great layout from his earlier works.

Last edited by DeathevokatioN on 09-22-11 at 10:28

Old Post 09-22-11 10:19 #
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kmxexii
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hex11 said:
I bet the purple is subtle foreshadowing, and the secret level will have unicorns, ponies and rainbows... And Led Zeppelin soundtrack!


Damn it's like my sister's grade school trapper keeper!

Also, looks great, can't wait to play this but will have to, you guys rock, etc..

__________________
Doomed: WAD Reviews (a blog)

Old Post 09-22-11 10:25 #
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Processingcontrol
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Great shots, more than I asked for. :)

Old Post 09-22-11 11:54 #
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fullmetalvaran33
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Stop being such a big tease and release this thing already! Any more pictures and I'm gonna explode from the anticipation!

Old Post 09-22-11 12:14 #
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Gez
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I like those blue checkerboard tiles in Snakes' shot. Also like the mossy building in Mista_T's one. Those are the ones that drive home that the textures are effectively new (because the hexagons, startan clones, and concrete stripes don't really feel new even if they are).

Old Post 09-22-11 13:34 #
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Megamur
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I assume you screwed with the palette for this one? Those pretty blues and purples don't seem like something regular DOOM could handle.

Old Post 09-23-11 02:55 #
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MTrop
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Also I believe the purples are fullbright at all levels of the colormap, so you get some hot purple highlights here and there.

Old Post 09-23-11 15:28 #
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Phobus
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It's a very different pallette from the original - aside from the obvious changes with the blues and purples there's also a lot of changes around reds (particularly how they fade) and oranges. I think the browns, greens and greys have been tweaked a bit too.

Old Post 09-23-11 15:47 #
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BlazingPhoenix
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Still looking pretty awesome, can't wait! :)

Old Post 09-24-11 09:59 #
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Death Egg
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I'm curious as to what the status bar looks like for this, have you made up a new one or are you just using the original?

Old Post 09-25-11 01:19 #
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Tango
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TrueDude said:
I'm curious as to what the status bar looks like for this, have you made up a new one or are you just using the original?


it's completely new, although a piece of it isn't done yet afaik.

Old Post 09-25-11 02:16 #
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pfl
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Essel... saw you on the Twoism forum for BOC. No wonder now the quality of this :-)))))) Should we expect this in a matter of ... "months" ?

Old Post 09-27-11 01:54 #
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Katamori
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Well, almost a year later: are there any progress in this incoming masterpiece? =)

Old Post 08-20-12 21:55 #
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