hex11
Senior Member
Posts: 1485
Registered: 09-09 |
This is a simple community project, similar in spirit to the 1994 tune-up challenge, except that we're using deathmatch maps from 1994 and turning them into (hopefully fun) SP maps.
The basic premises:
* 9 pure vanilla Doom maps (episode 1), using all stock IWAD resources except for a new TITLEPIC
* every map is based on a 1994 Doom deathmatch PWAD, ideally unique but if several people want to use the same map as a base that's okay too
* each map should match the IWAD map name and music in that particular slot (so E1M3 should resemble a Toxin Refinery, etc.) -- basically we're just following the original Doom storyline
* difficulty level should be roughly similar to the original IWAD map slot
All contributions are welcome, regardless of mappers' level of skill. If you have never mapped before, this is a great opportunity to try! :)
**************
*** Status ***
**************
E1M1 - walter confalonieri, dethe1m1
E1M2 - TheNebulousThinker, abanware (99% done, needs testing on UV & HNTR)
E1M3 - hex11, gerbilz (35% done)
E1M4 - Memfis, Riana Deathmatch 001
E1M5 - ?
E1M6 - ?
E1M7 - ?
E1M8 - walter confalonieri, nasty11 (99% done, needs testing on UV & HNTR)
E1M9 - alterworldruler, Arena ][
If you'd like to join this project, here are two places to look for 1994 deathmatch PWADs:
* doomworld search page - returns sorted list of PWADs with "deathmatch" in their title. Unfortuntely it's not possible to search by file path, so this is not a complete list.
* /idgames/levels/doom/deathmatch directory - full list of all Doom deathmatch PWADs, but this is not sorted and thus includes maps from 1994 to the present
One caveat: a map can only be used in this project if it has a permissive license, which is usually something to the effect of "Authors may use this level as a base to build additional levels." Some also require that you give them credit, and those are okay too.
Last edited by hex11 on 01-03-12 at 01:24
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