TrueDude
Member

Posts: 453
Registered: 09-10 |
Vermil said:
Personally, I wouldn't include Doom itself. It seems like it would go against the potential novelty of the project.
Yeah, but the problem was that I couldn't find any others that, as you said, had available textures. (That and I thought to include the greatest FPS from histroy, and Doom is the best) But it would be better if the project had more original content, so I could replace the Doom's with that Operation Bodycount you mentioned and another one I found called CyClones.
Sigvatr said:
I think we need a thread where people can pitch their community project ideas instead of making a new thread every time.
That would make things easier.
PRIMEVAL said:
Would Unreal be possible in Boom? It came out in '97 so I think it fits into the timeframe.
Yeah, seeing how it is, it would end up being the final map on the maplist. According to Wikipedia and other sources online, the actual release date was May 22, 1998, btw.
Also, I would be willing to do the tedious chore of putting all the textures together into the megawad as the maps are finished.
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