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purist
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Posts: 1113
Registered: 04-04


I've fixed the bits on MAP03, added a goofy titlepic and a Dehacked file to display on the automap who made the map and who it was made for. Since the project ends with MAP06 I thought it would be cool to have a message on the intermission text but... I came up with nothing.

Here is v3 of October.wad. If you give it a pass I'll upload it to /idgames.

Old Post 12-01-11 21:09 #
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valkiriforce
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Hahaha, I love that title screen. I didn't encounter any other problems playing the levels, I really enjoyed them and I'd say it's good to go.

Old Post 12-01-11 22:38 #
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purist
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Uploaded October.wad to /idgames incoming. Link to follow.

Old Post 12-05-11 22:34 #
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purist
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And it's there.

I renamed it Oct11.wad as there was already any October.wad and, who knows, there may be another next year.

Demos are gratefully received :-)

Old Post 12-15-11 12:31 #
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NoneeLlama
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I played the whole thing through, and I must say, it turned out to be great little mapset.

Old Post 12-15-11 19:20 #
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fiend-o-hell
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Posts: 248
Registered: 01-06


I agree with the others. It was decent with a side of ugly topped off with a cherry of fun.

Old Post 12-16-11 03:21 #
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Brewtal_Legend
Junior Member


Posts: 223
Registered: 08-04


Is this open to anyone? I'd like a wad for my birthday. :)

Not a map, but I've been wanting a custom enhancement wad that is more subtle than most the others.

psx sound effects

PK smooth weapons

shell casings

footsteps/terrain sound fx

Red flash when getting hit like in quake.

the nice glowy effects for the lava pools and sizzling sound fx
Stepping/falling in water sounds

nashgore + the little wall blood splatter effect I ripped from Legacy of Suffering.

Nice lighting

The nice contrast3 wad someone made that I can't remember.

Brightmaps that give the zombies and demons glowing yellow eyes, red for imps and revenants, and appropriate colors for the other enemies. Not super bight glowing eyes though.

Maybe the alternate deaths here: http://forum.zdoom.org/viewtopic.php?f=19&t=14773

I tried putting these together myself in the past, but couldn't figure it out.

Anyways, thought I'd put it out there for my birthday or maybe Christmas. My birthday is March 1st btw.

Thanks to anyone who might put it together.

Last edited by Brewtal_Legend on 12-22-11 at 20:18

Old Post 12-22-11 07:52 #
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dannebubinga
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Today is my birthday. Make me a fun map please :]

Old Post 04-09-12 09:50 #
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walter confalonieri
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Posts: 993
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soon (the 13th of april) is mah birthday and if someone will make me a map i'll be very glad.... extra points for twisted dimensions "human\hell" theme (like in shores of hell, you know...) and anime references.

Old Post 04-10-12 00:48 #
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Memfis
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Posts: 1365
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Happy birthday, Walter! :) (Ultimate Doom, E2M1)

http://i.imgur.com/wmfL5.jpg

Old Post 04-13-12 19:04 #
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walter confalonieri
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thanks! now i'll playing it...

EDIT: Played with chocorenderlimits without any problems, died two times (as first in the sludge near the red key door, then in the gray maze near the yellow key) and actually is a nice, relaxing map with some hard moments. Music used just follow the path of a serene play. I found myself without many ammunition in two circumstances (always the famous gray maze and in the exit room trap...), fighting only with my chainsaw... also there's a part in the brown room that needs some wall alignment...

Last edited by walter confalonieri on 04-14-12 at 00:47

Old Post 04-14-12 00:00 #
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Memfis
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Glad you enjoyed it. I agree that ammo is a bit scarce. Texture misalignments don't bother me much (and in some cases they actually look cool to me).
Did you recognize the song? :)

Old Post 04-14-12 01:21 #
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walter confalonieri
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not really... but it's cool

Old Post 04-14-12 01:29 #
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Memfis
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Here's the original: http://www.youtube.com/watch?v=HKQCrH7aA64

Old Post 04-14-12 01:31 #
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NaturalTvventy
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Posts: 595
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Memfis said:
Happy birthday, Walter! :) (Ultimate Doom, E2M1)




That's a fun little level, with a nice mix of style between e1 and e2. Pretty scarce health!

Old Post 04-14-12 01:38 #
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