Mithran Denizen
Senior Member

Posts: 1093
Registered: 05-10 |
rsl said:
Really? I didn't know about this, honestly... But does this affect also, say, the DOOM 2 monsters found in KDiZD? :-O
Are there even any Doom 2 monster resources used in KDiZD?
I thought it was the above issue of mixing resources between games (along with id's explicit disapproval of such) which was the main impetus for the chaingunner and SSG sprite redesigns for that project.
Also, since it looks like KDiZD grants permission to reuse its resources, you could probably drop in the double shotgun sprites from there easily to use as the SSG in Doom 1 as well, not that anyone would care enough to avoid the Doom II sprites anyway.
Last edited by Mithran Denizen on 12-22-11 at 14:14
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