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Vordakk
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Posts: 862
Registered: 07-10



MegaDoomer said:

Careful please...I do not believe this to be the case and it could hurt the author's feelings.



How? If anything that's a huge compliment. If someone told me my stuff looked like Tango or Essel or Mechadon I'd be thrilled. I've never heard of someone getting their feelings hurt when they get told how great their work is.

Old Post 11-16-11 22:59 #
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Tarnsman
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Posts: 86
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Quick fix to address some of the issues found in multiplayer play.

http://www.mediafire.com/?o38iui5mqibrvca

Old Post 11-17-11 21:51 #
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udderdude
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Looking very good so far. Can't wait for the finished version.

Old Post 11-18-11 13:41 #
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Captain Red
Pants


Posts: 4878
Registered: 06-01


Just popping in to say that this an absolute fantastic remake of Doom II and I eagerly await it's completion! You have taken the best elements of Doom, Doom II, TNT and Plutonia along with modern map design and weaved them into a fantastic reimagining of Doom II. It actually FEELS like Doom II but better and with some actual narrative sense applied. I usually don't give non-zdoom wads a second look, but I am absolutely hooked here. I wish their was a way I could shake your hand through the internet Tarnsman, You have done outstanding work!

Old Post 11-21-11 04:39 #
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Diverse
Warming Up


Posts: 11
Registered: 06-07


Hey you!

You just got a little honorary mention in the cacowards! Keep up the good work and continue on with that sweet high quality mapping deliciousness.

Old Post 12-10-11 20:04 #
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ellmo
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Posts: 1505
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I am speechless whenever I see those images.

Old Post 12-10-11 21:54 #
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Tarnsman
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Since I decided to finally get off my lazy ass and stop playing Skyrim, I suppose I should finally get back to work on this.

Also, anyone with any musical skill willing to help with some stuff?

Diverse said:
You just got a little honorary mention in the cacowards!

LOL WHAT!? Well that's interesting...

Last edited by Tarnsman on 12-12-11 at 23:02

Old Post 12-11-11 09:19 #
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Diverse
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Tarnsman said:
Since I decided to finally get off my lazy ass and stop playing [i]Skyrim[i], I suppose I should finally get back to work on this.

Also, anyone with any musical skill willing to help with some stuff?

LOL WHAT!? Well that's interesting...



Yuppers, you were mentioned on the second page under honoring a newcomer.
http://www.doomworld.com/18years/best2.php

Old Post 12-12-11 21:36 #
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SirTimberWolf
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Posts: 317
Registered: 09-03


I finally got through this masterpiece of mapping. You sir, are my new hero. :)

I loved the maps, especially the refueling base, that was amazing. I /sincerely/ look forward to more, keep it up!

Old Post 12-13-11 19:08 #
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KiiiYiiiKiiiA
Member


Posts: 660
Registered: 04-11


I have just finished playing this awesome mapset.

Fantastic work, I look forward to more levels of this caliber. Was lots of fun seeing the similarities between these levels and the originals too.

Keep it up.

Old Post 01-26-12 15:09 #
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NightFright
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Posts: 64
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The link in the first post doesn't work any more, any alternate download location? Instead, you can also upload the 32-lvl "demo" if you have it already, ofc. :)

*EDIT*
Found a copy of the file here: http://downloads.zdaemon.org/wads/d2ra4w.zip

Would be good to know when we can expect more, anyway.

Last edited by NightFright on 03-24-12 at 22:05

Old Post 03-24-12 21:51 #
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Hirogen2
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Posts: 439
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And then one might wonder why Freedoom does not ship a Doom2-reminiscient mapset. Like this wonderful piece of art.

Old Post 04-05-12 13:02 #
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omegamer
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Posts: 305
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This is awesome, just played the demo, keep up the great work!

Old Post 04-05-12 13:52 #
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Tarnsman
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NightFright said:
Would be good to know when we can expect more, anyway.

Whenever I'm finally happy with the next batch of levels, still currently drudging my way through the city levels. (AKA making a big city map, deciding I hate it, deleting it, and then repeating the process ad infinitum.)

Old Post 05-02-12 19:44 #
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esselfortium
Cumulonimbus Antagonistic Posting


Posts: 5268
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Oh, cool. I had been wondering where you went off to. I'm glad to see you're still actively working on this :)

Old Post 05-02-12 19:59 #
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Tarnsman
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BTW, I still need more play testers if anyone is interested. Preferably someone who is going to look for really abstract ways to break my maps.


esselfortium said:
Oh, cool. I had been wondering where you went off to. I'm glad to see you're still actively working on this :)

Yeah, I think made, deleted, and remade Downtown 2.0 like ten times now.

Old Post 05-03-12 19:39 #
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Tarnsman
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Bumpan with 12 and 13 screen shots.

The Factory
http://i.imgur.com/gmaUOl.png
http://i.imgur.com/amJlcl.png
http://i.imgur.com/qAbiel.png
http://i.imgur.com/gd9Ikl.png

Downtown
http://i.imgur.com/trG1Wl.png
http://i.imgur.com/j1Guzl.png
http://i.imgur.com/SR0Fql.png
http://i.imgur.com/2QY79l.png

Old Post 05-07-12 11:34 #
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Chex Warrior
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Looks amazing!

Old Post 05-07-12 11:59 #
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Tarnsman
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Posts: 86
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The Inmost Dens (For the longest time I thought this level was called "The Inner Most Dens")
http://i.imgur.com/GsCusl.png
http://i.imgur.com/9jwbIl.png
http://i.imgur.com/aXgbAl.png
http://i.imgur.com/IMDnBl.png

Old Post 05-10-12 05:42 #
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KiiiYiiiKiiiA
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Posts: 660
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Tarnsman said:

Whenever I'm finally happy with the next batch of levels, still currently drudging my way through the city levels. (AKA making a big city map, deciding I hate it, deleting it, and then repeating the process ad infinitum.)



Don't delete them. Send them to me. I'll give them a good home

Old Post 05-10-12 08:19 #
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Pavera
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Looks fucking killer as usual tarnsman. Also @ thread title: noted. ;)

Old Post 05-10-12 15:23 #
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Cyanosis
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Posts: 652
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How've I missed this? That looks amazing, especially the new sky.

Old Post 05-10-12 19:58 #
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Doomguy 2000
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Posts: 65
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Looks cool from what I see in the screenshots. I wonder on what the final levels will look like? The gameplay also isn't bad from what I have played so far.

Last edited by Doomguy 2000 on 05-12-12 at 00:48

Old Post 05-10-12 19:59 #
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Tarnsman
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Posts: 86
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I need a HMP playtester, dew is fantastic for UV balance but I feel I've been neglecting the lower difficulties.


KiiiYiiiKiiiA said:


Don't delete them. Send them to me. I'll give them a good home



No. My unwanted maps deserve no such home. They die in a ditch, discarded and alone, as a reminder to my next sucktastic mapping effort.

Old Post 05-10-12 22:27 #
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darkreaver
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Screens looks awesome, except for the blue hue which I`m not a fan of.

Looking forward to the relase.

Old Post 05-11-12 01:09 #
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TheMionicDonut
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There is no working url on the initial post D:

Old Post 05-11-12 04:16 #
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Tarnsman
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TheMionicDonut said:
There is no working url on the initial post D:

There is now.

Edit: Okay, now it really works since I unfucked my dumbassery.

Last edited by Tarnsman on 05-11-12 at 18:35

Old Post 05-11-12 05:30 #
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Katamori
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That sky...awesome.

Old Post 05-11-12 12:03 #
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Tarnsman
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Posts: 86
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Industrial Zone
http://i.imgur.com/KUYKgl.png
http://i.imgur.com/cNLOYl.png
http://i.imgur.com/QMrIDl.png
http://i.imgur.com/kAvl6l.png

Old Post 05-14-12 09:38 #
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Gez
Why don't I have a custom title by now?!


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Mmmmh, delicious pizza in screenshot #2.

Old Post 05-14-12 10:24 #
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