Z86
Mini-Member
Posts: 72
Registered: 07-11 |
This is an effect mod that keeps the vanilla gameplay intact, but enhances visuals and sound.
Started as a concept project to integrate the Stronghold torches into vanilla doom and doom2, then expanded to fire projectiles and other effects, and now it is a full blown enchancer mod not unlike Beautiful Doom, except the good ol' vanilla gameplay is fully retained.
Intended to be used on modern PC-s to replay classic wads that are close to vanilla.
Recommended port is GZDoom, needed for light definitions, 32bit png-s, and brightmaps.
Download:
http://files.drdteam.org/index.php/...y/pfenhv0-8.zip
http://www.megaupload.com/?d=FGKU5J7O
http://img841.imageshack.us/img841/7861/screenshotdoom201110252.png
Screenshots from 0.8:
http://img18.imageshack.us/img18/7861/screenshotdoom201110252.png
http://img585.imageshack.us/img585/7861/screenshotdoom201110252.png
http://img339.imageshack.us/img339/7861/screenshotdoom201110252.png
http://img163.imageshack.us/img163/7861/screenshotdoom201110252.png
http://img13.imageshack.us/img13/7861/screenshotdoom201110252.png
Credits:
Idea Base:
- Stronghold's Torch Effects
- Beautiful Doom Mod
- Some effects from Aeons of Death
- WildWeasel's Diaz Mod (effects, some decorate solutions)
- Enhancer packs for quake (i thought doom also deserves particle based fire mods)
Resources Based on:
UTNT Flames and embers - SolarSnowFall
Stronghold Torches - Stronghold Team (Keksdose did the flames IIRC)
Nash Gore Effects - Nash
Smooth Weapon animations - Perkristian
A few extra animations and giblets - Beautiful Doom
Alternate XDeaths - Zero Prophet's Zero Tolerance
Alternate Deaths - ItsNatureToDie/David G
Barrel remains - Xaser
Splash sounds and definitions - Enjay
Skulltag Hi-Res Items - Skulltag Team
Smoke Effects - Unknown (gathered from Weapons Resource Wad)
Most sounds - Id Software, Raven Software (Doom 3, Quake 4)
Plasma and BFG Explosions - Wirehead Studios (Generations Arena) and some frames from jDRP
Explosions, Special Effects sprites and Casings - from Aeons of Death (the "Half-Life" explosions, and the "Lightning Ball" explosion)
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