Note to all mappers: We are working towards an August deadline (extended from June) for this project so keep that in mind and keep the submissions coming!
Since June 31st is no longer the map submission deadline, there will now be a status checkup on that date to see where everyone's at and where we plan to go from there. Could possibly lead to a 5.0 alpha release in July if we're lucky.
Latest update to NOVA: The Birth here (4.1 version), compiled by EvilNed and dobugabumaru with 20 maps: http://www.mediafire.com/?6g9bts2hdysnc1q
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Welcome to the project thread for NOVA: The Birth! Here we are working on creating a 32 map megawad consisting of efforts by those who are new to the Doom mapping experience (including myself).
The restrictions are as follows:
- All maps must be in limit removing format (-complevel 2 if that definition means anything to you)
- All maps are to be made entirely from stock Doom II textures.
Anything else, whether it be theme, size, difficulty is entirely up to you in terms of map creation. Any level that is produced competently and with the restrictions above in mind is eligible for inclusion within the project.
If you wish to contribute maps to NOVA, feel free to introduce yourself and begin posting your in-progress/complete WADs, your screenshots, your queries and your comments in this thread. There is no need to sign up for this project, everyone is free to contribute as they wish without any permission needing to be granted by anyone first.
If you wish to donate or suggest good MIDI or MUS files for this project, you are free to do so but keep in mind that we are unlikely to use all that are given to us as we have received a lot already. They are nonetheless appreciated though.
If you wish to help us out, please download the WAD and give it a play. We would appreciate any feedback in terms of what we could improve on and what we've done right.
kildeth, Team NOVA project leader.
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THE MAPLIST (Compiled by dobugabumaru, EvilNed and kildeth)
24 maps complete as of May 8th with various other maps pending, including four maps close to completion. One map currently lacks an associated MIDI, and two other maps are to have their MIDIs replaced before final release. Map numbers listed below are consistent with the 4.1 alpha release, those without map numbers were not included in the 4.1 alpha and are listed for inclusion in future updates, with the exception of 'Iron Exuviae' which was made specifically for MAP31 but was not present in the 4.1 alpha.
MAP01 Outpost by PRIMEVAL
MAP02 Administration Center (*) by Jaws In Space
MAP03 Water Treatment Plant by mrthejoshmon
MAP04 Factory Factor (*) by EvilNed
MAP05 Hazard Facility by kildeth
MAP06 Sewage Processing by Arjak
MAP07 Service Station Sick (*) by EvilNed
MAP08 Suspend by Fuzzyfireball
MAP09 Hell's Furnace (*) by EvilNed
MAP10 Phobus Anomaly by Phobus
MAP12 Teleportarium by Paul D -midi to be replaced-
MAP13 Warehouse District by sgt Dopey
MAP14 Ring of Gyges by Stygian
MAP15 The Prisoner by cannonball
MAP16 Man Cub Up (*) by EvilNed
MAP17 Power Core by cannonball
MAP18 Bad Blood by mouldy
MAP19 Sewer City (*) by EvilNed -midi to be replaced-
MAP20 Extorta Nova by fiend-o-hell (based on a map by Memfis)
MAP?? Incubator (*) by mrthejoshmon
MAP?? Castle Bloodletting (*) by Arjak
MAP?? Compound (*) by mrthejoshmon
MAP?? The Seventh Circle by mouldy (based on a map by PRIMEVAL) -no midi-
MAP31 Iron Exuviae (*) by dobugabumaru
MAP?? Hello, Hell! by joe-ilya -no midi-
===Not Quite There Yet===
Maps that are nearly finished, but need to be fixed up before final release. Map numbers included for levels in 4.1 alpha.
MAP11 Roundtable by EvilNed -no midi-
MAP?? River of Blood by Death Egg
MAP?? Sensorium (*) by kildeth (based on a map by Alwaysdoomed)
===Notable Pending Maps===
Not a full list, only includes openly stated works-in-progress with names. Map numbers included if position in final release is pre-planned.
MAP32 Hush (*) by MajorRawne
MAP?? Defy Them Hopelessly by MajorRawne
MAP?? Immaterium by Paul D
MAP?? Immundum by dobugabumaru
MAP?? Leaden Delve by dobugabumaru
MAP?? Sacrament of Wilderness (*) by kildeth (based on a map by Processingcontrol)
===Maps with Suggested MIDIs (*)===
Administration Center - https://dl.dropbox.com/u/39292814/brace2.mid
Water Treatment Plant - http://www.mediafire.com/?6237xo2ja2g6aoe
Factory Factor - http://www.mediafire.com/?m4qv44pvvnhyf9c
Service Station Sick - http://www.mediafire.com/?945qymrc11jqy5p
Hell's Furnace - https://dl.dropbox.com/u/39292814/ingame4.mid
Man Cub Up - https://dl.dropbox.com/u/39292814/sangy2.mid
Incubator - E1M4 soundtrack from 'The Ultimate Doom'
Castle Bloodletting - http://www.mediafire.com/?bio318ub6x209h2
Bad Blood - http://www.mediafire.com/?43epcac8q09v2xb
Sewer City - https://dl.dropbox.com/u/39292814/qf4crlab.mid
Compound - http://www.mediafire.com/?v061x6yu0cbmv0b
Iron Exuviae - D_READ_M from alpha 4.1 (D_READ_M to be replaced)
Hush (pending map) - https://dl.dropbox.com/u/39292814/hush2.mid
Sacrament of Wilderness (pending map) - http://freemidi.org/includes/tng/pu...00b42412ef6fe13
Sensorium (pending map) - http://www.free-midi.org/midi1/e/epica-sensorium.mid
Story/Endgame Screen - http://www.mediafire.com/?jz9j2w6x46ynb4r
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Compiled by kildeth.
'1.0' NOVA project as of January 8th, 2012 (download here: http://www.mediafire.com/?txhv1ig10c4220d)
'2.0' NOVA project as of March 27th, 2012 (download here: http://www.mediafire.com/?tspptoah4h415vo)
'3.0' NOVA project as of August 16th, 2012 (download here: http://www.mediafire.com/download.php?m1937qyra5r04rv)
'3.1' NOVA project as of November 14th, 2012 (download here: http://www.mediafire.com/download.php?72aaaw377fm0it3)
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Last edited by kildeth on 06-13-13 at 09:01