Snakes
Forum Staple

Posts: 2042
Registered: 09-09 |
Lite Sparkle said:
As promised some screens, I know it isn't much that is shown here, but I like to post a Screenshot of an area when I think it's done.
(Yeah, It's tested in Zdoom, but the used format is just standard DOOM2, so you could just launch it with Doom95)
Okay, this is to everyone: please please please test the map in PrBoom+. There are certain quirks and small-scale differences concerning Zdoom that can have a bigger effect on gameplay. See Requiem Map04 as an example (it's possible to trigger switches without walking over important linedefs). What's more, infinitely tall actors that players could run over in Zdoom may hinder movement in other ports.
Also, I'd suggest a bit more color or at lease texture variation in the posted screens, as well as applying some love to the ceilings :)
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