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Tango
Senior Member


Posts: 1150
Registered: 04-06


and by quick i mean roughly 4 hours. it was intended to be a tiny tiny speedmap but i couldn't help but make it bigger and prettier. for boom-compat.

requires cc4tex:
http://essel.spork-chan.net/wasd/cc4-tex-16.zip

the wad:
http://www.mediafire.com/?hzysrt80qdp0vkv


with things like this i feel my gameplay is generally hit or miss... and as much as i enjoyed this one, i still feel it might be a miss. guess we'll have to see what Phml says!

criticism welcome. i believe i fixed everything, but there may still be bugs.

Old Post 12-10-11 11:51 #
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Memfis
Senior Member


Posts: 1365
Registered: 04-07


The gameplay is great imo. The only thing I didn't like is the blue key "ambush". Just three spiders? Come on, give me more things to kill! :)

FDA - http://speedy.sh/6qvKk/t-21-mem-FDA.zip
Big slime trail - http://i.imgur.com/yNJ95.jpg

Old Post 12-10-11 12:15 #
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Khorus
Strife!


Posts: 1129
Registered: 04-05


Great map!

Only 29 to go. >:)

Old Post 12-10-11 12:37 #
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Phml
Forum Staple


Posts: 2036
Registered: 06-09


FDA (multiple deaths, doesn't complete due to real life)

It was great!

I liked that the layout allowed to play fast and maximise monster infight, and yet, due to their placement you're at greater risk doing just that.

All my deaths were due to my own mistakes. First one I noticed 4 archviles, backed up, only saw 3 coming, thought maybe I didn't look correctly the first time, went in, got blasted with the 4th archvile lagging behind... After that I tried to play more aggressively for a change and got my head handed to me in many different ways - including getting chewed to death by demons... Twice! You can't dislike a map that gets you to get chewed by demons multiple times.

I haven't anything to add, simply because nothing bad jumps to mind and everything was fun. Good job.

Old Post 12-10-11 13:13 #
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