killer2
Member

Posts: 514
Registered: 02-10 |
As you may know, a really annoying bug has appeared in ZDoom, where hitscan shots will be blocked by an invisible barrier (this doesn't also happen to enemies). There seems to be no known fix for this, and as a new ZDoom version will appear who knows when, I propose a temporary fix. I would do it myself, but unfortunately I have no experience with coding.
Here's what I propose:a mod that turns all hitscan attacks into really, really fast projectiles. This way, it has the same effect as the hitscan, and doesn't trigger the bug. Thanks very much for reading, and I hope someone will come help with this issue.
PS:if the mod could be made to work with Perkristian's weapon animations, I would be greatful.
|