Phml
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Posts: 2620
Registered: 06-09 |
Startan Arena 14/02
The pillar demons are there to soak hits or hinder movement, not to represent much of a threat. I want the pillars to be that way so the barons don't come out too fast out of their room.
Revenants near mancubus platform - I don't know. I'm not too concerned about anyone camping in the YK room.
Cacos - their purpose was to either help with the spiderdemon (infighting), at the risk of taking fire while running to the switch, or be an annoyance later. There's 20 rockets near the switch to kill them. You can stand in the room (middle of the blood pool is safe as it blocks monsters) and have them nicely bunched up for rockets, or run out right away and have them follow you and possibly show up at an inconvenient time.
They don't fly out of their lair fast enough though, so I changed that. Also put the spiderdemon on a lowering floor so it's not ready to attack right away, but meh. This part needs more tweaks but somehow after opening the editor and toying around for a few minutes I'm sick of it all.
Then my internet connection went down as I was trying to upload this. Throw in a bunch of real life bothers happening at the same time, little things individually but a pain in the ass altogether, and it's just one of these days where you start to believe there has to be some kind of higher being fucking with you. Trying to resist the urge to punch my furniture and toss it through the window rather than thinking about Doom stuff, for now. :P
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