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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > "Doom 2 Meets ZDoom" A Doom 2 Remake wad (13 map beta release)
what do you think about this wad?
This is a great wad
This wad is good but needs work
This wad isnt good, but could be good with alot of work
I hate most of remade maps, Either remake them again or cancel the project
i dont like this wad at all, please dont remake doom 2 maps
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Alwaysdoomed
Junior Member


Posts: 129
Registered: 03-11


gameplay video


THIS WAD IS 40% DONE

===============================
This is a new thread, the old one had too much old and out of date content.
===============================

PUBLIC 13 MAP DEMO LINK http://www.mediafire.com/?3j18anao6di2ayt

anyways this will be a doom2 remake wad where all maps will be built from scratch. The maps will be similar in style and layout, but still feel fresh and surprizing so you dont feel like you know exactly how the map will start and end.

The maps will obviously have more detail than the originals and have zdoom features like slopes n such.
There will be a few custom monsters, but there will be no plans to have custom weapons unless maby in secret maps.

I shall be releasing a demo/alpha after 5 maps are completed, then another alpha after 15 maps then after 32 maps.
============================
map done so far
-map01 100% -alwaysdoomed
-map02 100% -alwaysdoomed
-map03 100% -alwaysdoomed
-map04 100% -alwaysdoomed
-map05 100% -alwaysdoomed
-map06 100% -alwaysdoomed
-map07 20% -alwaysdoomed
-map08 100% -Pottus
-map09 100% -Pottus
-map10 100% -Pottus
-map11 100% -Pottus
-map31 100% -alwaysdoomed
-map32 50% -Pottus
===========================

heres some progress screenshots.
http://i1020.photobucket.com/albums/af324/unholypimpin/d2mzd/Screenshot_Doom_20110724_130518.png
http://i1020.photobucket.com/albums/af324/unholypimpin/d2mzd/Screenshot_Doom_20110724_125931.png
http://i1020.photobucket.com/albums/af324/unholypimpin/d2mzd/Screenshot_Doom_20110724_130015.png
=====================================================================
list of contributers
====================
-AlwaysDoomed(project manager,mapper)
-Pottus(map detailer)
-NZ_Reaper(quality control,tester)
-The_Afrit(quality control,tester)
-Rambosee (tester)
-PRIMEVAL (tester)
=====================
if you would like to contribute in anyway, if its mapping testing or graphic,sound then feel free to tell me.

for anyone who wishes to become a tester, this is my site http://alwaysdoom.webs.com/ register there for beta builds n such for d2mzd or other stuff

Last edited by Alwaysdoomed on 02-08-12 at 20:27

Old Post 01-17-12 20:02 #
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Phml
Forum Staple


Posts: 2036
Registered: 06-09


For some reason, the titlepic alone made me burst out laughing.

Old Post 01-17-12 20:12 #
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Memfis
Senior Member


Posts: 1365
Registered: 04-07


Doom 11

Old Post 01-17-12 20:14 #
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Alwaysdoomed
Junior Member


Posts: 129
Registered: 03-11



Phml said:
For some reason, the titlepic alone made me burst out laughing.


lol why?

Old Post 01-17-12 20:25 #
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Phml
Forum Staple


Posts: 2036
Registered: 06-09


It makes me think of those late 90s webpages, in a cheerful way. Look at that mastermind, it's the center of attention and all, it's so happy you want to pat it on the head like a puppy. And then the little guys around doing their own thing.

Old Post 01-17-12 21:12 #
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Alwaysdoomed
Junior Member


Posts: 129
Registered: 03-11


Well i wanted a more realistic spidermastermind picture for the titlepic, but there doesnt seem to be any floating around the internet.

I just didnt want to use just text or the same doomguy vs cyberdemon picture as the titlepic. I think the cyberdemon steals the spotlight way too much.

Old Post 01-17-12 21:32 #
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