printz
CRAZY DUMB ZEALOT

Posts: 6849
Registered: 06-06 |
Without fences and railings, that place is quite unnerving in real life. In Doom, the player never gets tired and falling damage is weak, at most. It would probably make an interesting multilayered scenario, but the player (the one in front of the monitor) would beg for an elevator or other means when combat ends.
Also it would be interesting if each stair /\ arrangement had a door leading to a small boutique, like in Baldur's Gate 2 Waukeen's Promenade, of which all this structure reminds me.
http://i.imgur.com/vcbz8.png
Last edited by printz on 01-22-12 at 13:20
|