Hellbent
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MSPaintR0cks said:
For some weird reason, I totally enjoyed playing these four levels. There is something about it, maybe even if it just because of the little what-if scenario written above that I had in mind.
I would like to see some more levels in this style.
Yeah, we should make a megawad in this style and we can call it "MSPaintR0cks"
1 hour /90 minute speed maps is how speedmapping originated (that's the standard formula for speed maps).
How about the 100 person 100 minute wad: someone starts a wad spending one minute building it. They don't have to have it playable, they can spend that one minute doing whatever they want: sketching out a basic layout, or just working on one room. It then gets sent to the next person to spend one minute on it, until 100 people have worked on the wad. Maybe you could set a rule that the first 60 people (minutes) can only build new stuff and everyone after that are to tweak the wad to make it more playable, less retarded. The wad could be called "100hands.wad" The event would have to be well publicized to get 100 people to commit to a weekend to work on it. The wad would then be built in two days (Saturday and Sunday). It would require people to be fast at uploading and downloading so that there would only be a couple minutes between uploads and downloads. So ideally no more than 3 hours per day (50 hands a day--one minute allowance for building, one minute for uploading and one minute for downloading).
You could maybe add other little wrinkles (rules) to make the outcome a little more interesting, like the 33rd person can build something not attached / part of the work in progress (an isolated room) which then everyone after than can I either build on the new room or continue building on the main part of the map until the two become connected (that could pose some problems, tho)
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