zodiac
Green Marine
Posts: 43
Registered: 02-12 |
Thanks for your feedback everyone! Any particular areas you liked or disliked?
Xaser said:
I'm rather mixed about it. The SHAWN maze to the west was dead-on, I say (somewhat Halls of the Damned-ish without feeling ripoffy or homagey), but the rest of the map felt more like a 90's PWAD than an id creation. I'll need to study it a bit more to give more specific feedback, but it does feel a bit too "clean" in a way to really achieve the intended Petersen feel.
What exactly do you mean by "clean"? I think texturing and placement when you say that, and I'm having a hard time seeing where that strays except in the blue floor room.
I'll be going back to the drawing board tomorrow, so input before then is especially appreciated.
st.alfonzo said:
Ahah! Yes, this is very good to hear. I was almost ready to bring out the difibrillators again for fear of a project flatline, so it's good to know that there's always someone, somewhere, ready to yank the thread back up to front stage.
Exactly as planned! ;) What else would you say we need in terms of maps?
I've got a secret level partway done and an idea for a true open-plan level like downtown, but we need to cover all the bases. I'd say we could use a later McGee style level and a few simpler levels as well
Last edited by zodiac on 06-03-12 at 04:14
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