schwerpunk Posted June 28, 2012 I'd love to upload a short map for candidacy. I've never released a map before, so I'll understand getting passed up for something higher quality. That aside, I'd like to take a shot, even if it's only so I can get some feedback. I will try my best not to submit crap, though. [: Just looking back through the thread, so maybe this has come up already, but is there a certain theme or narrative progression we're going for? If so, I'd tailor my submission around that. P.S. I for one am totally fine with being limited to vanilla Doom 1 or 2, or whatever, for the sake of having it all in one pack. EDIT P.P.S. err, strike that... Still reading... Maybe I should just bow out of this one. 0 Share this post Link to post
BaronOfStuff Posted June 28, 2012 I'd prefer if all submissions were compiled into several MegaWADs if necessary, simply because the thought of having to constantly close and re-open the game just to play another map turns my stomach - D_RUNNIN, over and over again... Just have port-specific compilations or something. Anyway, just to show that I've been doing something: http://img839.imageshack.us/img839/135/imighthaveoverdonethis.png No it's not finished yet, and no you can't have any in-game screenshots either. Because no. It was going to be Vanilla-compatible, but Doom2.exe decided to eat itself with a Visplane Overflow as soon as the very first door opened. Oh well. Requires Boom-compatible stuff now. schwerpunk said:Just looking back through the thread, so maybe this has come up already, but is there a certain theme or narrative progression we're going for? I hope not, seeing as I've chucked all that together with no regards for any sort of possible story or anything. 0 Share this post Link to post
Kappes Buur Posted June 28, 2012 My contribution: RoundAndRound.wad A map for GZDoom, but can also be played with ZDoom. http://files.drdteam.org/index.php/files/get/IVEkOP4sCo/roundandound.7z 0 Share this post Link to post
schwerpunk Posted June 29, 2012 Kappes Buur said:My contribution: RoundAndRound.wad A map for GZDoom, but can also be played with ZDoom. http://files.drdteam.org/index.php/files/get/IVEkOP4sCo/roundandound.7z From the text file: moderate to difficultBoy, you weren't joking. It's fun! Though I kind of got overwhelmed and fell in a pit that I couldn't find a way out of. Either I just missed the exit, or you're one cruel son-of-a-bitch for making an inescapable pit without lava at the bottom. [; 0 Share this post Link to post
scifista42 Posted July 12, 2012 I posted screenshots from my upcoming map to the "Post your Doom picture" thread to show I am doing something for this project ;) 0 Share this post Link to post
glenzinho Posted July 12, 2012 Just to add my two cents into the packaging debate: Megawad = megabetter... For example, I've had Master Levels sitting on my hard drive for almost a year and I haven't played one level from them. I was disappointed to find out they were packaged like that. Even if the themes and difficulties are disjointed there's just that extra something you get from playing a megawad/pacakaged episode/whatever that's much more appealing. 0 Share this post Link to post
Aldaraia Posted July 13, 2012 Sign me up! I've had an idea for a wad bouncing around in my head for a while that I'd like to make. Gonna be leaving the country for three weeks so it'll be three weeks before I can do anything but its about time I add my own contribution to the community. :) As the above poster mentioned, it would work much better as a megawad, and I would probably never play all the levels were it packaged like the Master Levels. 0 Share this post Link to post
cannonball Posted July 13, 2012 I would probably have to redesign my map as it is a piece of crap, compared from what I can make these days :/ 0 Share this post Link to post
scifista42 Posted July 15, 2012 My map "The Space Base" is finished. This is my 2nd map that I found worth enough to release. However I put a lot of effort into it trying to make a good map. I started making this map with something different (and simplier) in mind, but I changed the theme very soon. Maybe I will change the ending for the sake of the project if you complain. As I said, it's just my 2nd released map, so I appreciate any feedback. It's MAP01, but for the sake of the project it can be moved to any other map - sky and music are changed via scripts. Play it with Skulltag. Although it can be run with ZDoom and GZDoom, there will be sound problems (missing door sounds). Jumping is required (there is lower gravity ;)). Designed also for coop and deathmatch. Download link: http://www.ulozto.net/xck2UHS/tspacbas-zip (use limited downloading and you must rewrite text from picture before you can download) Screenshots: see my previous post in this thread. 0 Share this post Link to post
Agentbromsnor Posted July 15, 2012 I do have a map that I would love to submit to a complete WAD, since I don't have the patience to create a full mega-WAD. I have a map on my harddrive that I've been working on for months, whenever I could find time. The WAD is about 75% done now, and features only Doom 2's stock textures and materials, but I made it with GZDoom in mind (its in UDMF), so its very heavy on the dynamic lights, slopes, 3D floors, and it also has a Quake 2 style skybox and a few static 'friendly marines'. Its a serious map, that plays at the time when hell first makes contact with earth. Some strange dimension makes a connection with our own, and that leads to various hellish scenery. Please leave me a reply if this sounds appropriate for this WAD. 0 Share this post Link to post
scifista42 Posted July 15, 2012 TimeOfDeath said:- ALL MAPS WILL BE ACCEPTED So why not? What you explained sounds well. 0 Share this post Link to post
Agentbromsnor Posted July 15, 2012 Ok. I just wasn't sure if there was any kind of limit in configuration. Most people like to play Doom 2 in the most primitive vanilla-way possible, but my maps are always in UDMF so I was just checking. 0 Share this post Link to post
ForeverViLe Posted July 15, 2012 I haven't mapped about 2 months (had high school final exams) and now I'm back to the basics, my map should be ready in a few hours. I've finished designing it and now I'm placing the monsters and working on the secrets. 0 Share this post Link to post
MSPaintR0cks Posted July 15, 2012 Count me in, my map will be finished soon. :D 0 Share this post Link to post
ForeverViLe Posted July 17, 2012 My map is ready, I haven't mapped for two months so It's a basic map, now I'm free to work on my megawad. The map's name is "Dust From The Past", fast and short map just like my megawad's first episode. download: http://www.mediafire.com/?442mtvoxbbiic4u 0 Share this post Link to post
MSPaintR0cks Posted July 17, 2012 Very good looking for such a small map. I enjoyed it, it has such a nice foreboding athmosphere, especially with that music. ;D 0 Share this post Link to post
Walter confetti Posted July 18, 2012 forevervile and scifista, you make really cool maps! I liked much more the scifista's space base map.... but they're cool stuff EDIT: So, tonight i checked out my map for seen if some tagged skies are been tagged properly, and in the meanwhile i've just few more detailing on the map and added a better mountainous outdoor in the hellish part (the one of the red fortress with cyber...): http://files.drdteam.org/index.php/files/get/jTWyq_pyAn/sahkeh.zip 0 Share this post Link to post
MSPaintR0cks Posted July 19, 2012 I present Big Cybies House (Boom compatible) http://www.mediafire.com/?zc69fcwok8cx66b Ever wondered where the cyberdemon and his friends spend their time when they are not busy roaming around in the darkest corners of hell? Find it out in this 90s-styled wad! 0 Share this post Link to post
cannonball Posted July 19, 2012 I'm guessing that cacodemon is watching hellsky!!! I will leave now......... 0 Share this post Link to post
Phml Posted July 19, 2012 Awesome NES pad. Way too good looking for a 90s-styled wad. ;) 0 Share this post Link to post
Walter confetti Posted July 19, 2012 looks cool from that shot, mspaintrocks and.... why timeofdeath don't update my map link with the newer one? 0 Share this post Link to post
glenzinho Posted July 19, 2012 @MSPaintR0cks: Awesome little level! Very nice house theme you got there... 0 Share this post Link to post
TMD Posted July 20, 2012 I'll see if I can whip something up over a weekend or month. Not until after I finish TNT2 stuff thought. Consider me interested. 0 Share this post Link to post
XenoNemisis Posted July 21, 2012 I'd like to try making a map for this. I'm currently making music for a project, so it'll be a week or so until I have something. 0 Share this post Link to post
Ribbiks Posted July 21, 2012 MSPaintR0cks said:Big Cybies House (Boom compatible) http://www.mediafire.com/?zc69fcwok8cx66b surprisingly fun. I wonder though why the bfg was right before leaving the map though 0 Share this post Link to post
Walter confetti Posted July 21, 2012 Played Big Cibyes House. A very cool classic style house level, with huge spacious rooms and that realistic detailing usual of that kind of level from old times Spoiler it could be fine also in "earth base" lol and actually it's a real funny map, anyway i just found these two things can need to be fixed: - If you jump in this spot, you're trapped. Add something that leave you to get away from there... - I had a little bit confused when i get the yellow key, something to make you understand to go in the hell sky in the NES room it could be cool. - this wall needs to be aligned... 0 Share this post Link to post
scifista42 Posted July 25, 2012 TimeOfDeath: please replace the link to my map in the first post with this link: http://files.drdteam.org/index.php/files/get/5yfYDoDW-D/tspacbas.zip It's exactly the same map, but now it's at Drdteam site, because I think it's better. (there's also one absolutely unimportant change in the text file) And by the way: Have anyone else than Walter played the map? :P btw2: thanks walter :) 0 Share this post Link to post
omegamer Posted July 25, 2012 Well I didnt post anything on this Forums for a longer time but I just saw I am still on the list for intereseted mappers. So heres my map, small and ugly but well :D http://www.mediafire.com/?8b63j5hbcad6m3k Oh forgot to mention my map should be 100% vanilla compatible but tested with prboom+ 0 Share this post Link to post