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walter confalonieri
Senior Member


Posts: 2064
Registered: 07-09


looks interesting...

Old Post 03-14-12 00:53 #
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gggmork
If you can make any sense of this post, congratulations


Posts: 2742
Registered: 06-07


I remembered most scripts I'd want to do would probably mess up the rest of the maps in the same megawad (like edit imp behavior, then all imps in the rest of the wad have edited behavior too etc). So any script maps might have to be their own separate wad if they're allowed.

Weev says trolling is a healthy way to circumvent societal norms and create social discourse, so I'm glad troll maps will be allowed. Having some non serious maps make others feel more comfortable in not worrying whether their mapping skills are 'good' enough to join. Allowing all maps is perhaps better than 'quality control' purging advocated by self proclaimed quality experts. I like j4rio's map. I don't want anyone to edit my maps, so probably nobody wants me to edit theirs. Of course someone might make a map with a bug that makes it broken/unbeatable, but that can be discussed and if the mapper still wants it intentionally broken for some reason that's his decision. I might not want to play it but its a community project.

Also its cool if you want to call me ggg or urin-breath or whatever; I'm not all narcissistic about my alias unlike some people who simultaneously bold, italicize, underline and capitalize theirs in the 'Currently Active Users' area, but I won't mention any names.

Old Post 03-14-12 00:55 #
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BloodyAcid
Senior Member


Posts: 1301
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Well, if str1.wad got accepted, then my two hour-ness won't be rejected, right?

Old Post 03-14-12 01:41 #
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TimeOfDeath
Forum Regular


Posts: 2679
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Cool screenshot, essel.

cannonball - yep, newbie, veteran, it doesn't matter. As long as you submit a map. :)

ggg - you're talking about just scripts, right? not scripts + decorate? Stuff in scripts should only affect the map it's in, right?

BloodAcid - yep, I won't reject anything.

Old Post 03-14-12 01:52 #
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PRIMEVAL
Senior Member


Posts: 1958
Registered: 03-09


Well, if all mappers must participate, I guess I'm in :P

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Old Post 03-14-12 02:05 #
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ArmouredBlood
Senior Member


Posts: 1910
Registered: 05-09


Someone remind me friday to work on a map, I've got too much stuff to do until then to work on anything.

Old Post 03-14-12 02:11 #
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esselfortium
A Major Doomworld Concern


Posts: 6515
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Wait, why am I listed as an "interested mapper"?

Old Post 03-14-12 02:27 #
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TimeOfDeath
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Oh, I thought you posted a screenshot:


esselfortium said:
:|

Old Post 03-14-12 03:04 #
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Krispy
Senior Member


Posts: 1184
Registered: 02-12



Bucket said:
This is not how we operate.

Shot down. This actually seems interesting. I might try.

Old Post 03-14-12 03:24 #
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GreyGhost
Why don't I have a custom title by now?!


Posts: 8658
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Count me in, I have an idea for a joke/puzzle map that everyone will probably hate me for.

Old Post 03-14-12 03:50 #
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Malinku
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Posts: 572
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Now I have something to do tonight

Old Post 03-14-12 03:54 #
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General Rainbow Bacon
may have been DoomHero85 at some point


Posts: 2639
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Here:

http://www.mediafire.com/?ncbmb3y0h65su38

Old Post 03-14-12 03:58 #
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TimeOfDeath
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Posts: 2679
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GRB - is that for -complevel 9 too?


GreyGhost said:
Count me in, I have an idea for a joke/puzzle map that everyone will probably hate me for.
That's the spirit!

Old Post 03-14-12 04:12 #
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General Rainbow Bacon
may have been DoomHero85 at some point


Posts: 2639
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no, -clvl 2

Old Post 03-14-12 04:17 #
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Hellbent
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GreyGhost said:
Count me in, I have an idea for a joke/puzzle map that everyone will probably hate me for.
I have one I'm already working on--I guess I could submit it to this heap of wut. (nah, I think an all inclusive megawad is in the right spirit of things). It could be cool if this thing ended up with a very disparate, diverse range of maps.

Old Post 03-14-12 16:35 #
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KiiiYiiiKiiiA
Senior Member


Posts: 1390
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I think that this thread will get more posts than this project will get maps, but that said, ToD, I wish you and all the mappers every success with this.

I am always impressed at the sheer variety of projects that crop up on Doomworld, and I think this is the first project where everybody has to contribute.

I would like to do a map for this, but I am such a slow mapper and I am already barely keeping pace on several projects I am already involved in.

But respect for the immensity of scope on this one.

Old Post 03-14-12 17:25 #
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Razen
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Posts: 151
Registered: 07-11


I'm way too busy with other things to work on this. Sorry.

Old Post 03-14-12 17:27 #
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omegamer
Member


Posts: 327
Registered: 02-10


Oh man I would like to join if this would be a project for Doom 1, E1 style is where I'm good at but Doom 2...not really.
:-(

Old Post 03-14-12 17:40 #
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TimeOfDeath
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Kyka - even if we all just submit a tiny one-room level that took 5 minutes to make, at least we will all contribute something. :)

omegamer - could you make an E1 style map in doom2? I know some textures are missing from Doom1, but you could use only doom1 monsters?

Old Post 03-14-12 21:15 #
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Jodwin
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I could try to make a map, but that'll be a few months from now the very least.

Old Post 03-14-12 21:39 #
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BloodyAcid
Senior Member


Posts: 1301
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Kk, I'll probably have my map up within 12 or so hours, depending on how much time I get access the computer to.

Old Post 03-14-12 21:46 #
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cannonball
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Posts: 2219
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Crikey :) I'd better learn how to map, good thing my 4 week easter break is round the corner haha

Old Post 03-15-12 00:11 #
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Ed
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Posts: 1267
Registered: 07-01


What is this, the draft?

Old Post 03-15-12 14:20 #
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GreyGhost
Why don't I have a custom title by now?!


Posts: 8658
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If it works, TimeOfDeath will most likely be drafted himself as recruiting officer for the "20 Years of Doom" project.

Old Post 03-15-12 15:17 #
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omegamer
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Posts: 327
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TimeofDeath-could you make an E1 style map in doom2? I know some textures are missing from Doom1, but you could use only doom1 monsters?

Yeah why not? I'll do one :-)
Do you think of a deadline already?

Old Post 03-15-12 17:45 #
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magicsofa
Senior Member


Posts: 1385
Registered: 04-03


I'm totally in, my map is gonna suck though

TOO BAD FOR YOU

Old Post 03-15-12 19:23 #
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TimeOfDeath
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Posts: 2679
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Cool to see more interest. Only 100 mappers left? 200? 300?

omegamer - definitely at the end of 2012, at the absolute latest.

A "quantity over quality" project like this could probably be done in a month or less, but I want to give people a chance to warm up to the idea and maybe more and more people might submit something as the months go by.

Old Post 03-15-12 19:33 #
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Katamori
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I prefer quality over quantity, but a lot of people are also able to make good maps IMO.

Old Post 03-15-12 20:24 #
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TimeOfDeath
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I think everyone prefers quality over quantity, but it would take way too long for everyone to post their "omg serious map"s, considering many people are busy with other projects as well. The point of this project is to get as many people involved as possible.

Old Post 03-15-12 21:27 #
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C30N9
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Posts: 1326
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Please no huge maps! This will end up like CC4.

Anyways, I'm happy to contribute, however, currently I'm focusing on my megawad. Once I leave an "idea" for a map for this project I'll do it.

Besides, this takes a long time! I can wait.

Old Post 03-15-12 21:39 #
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