glenzinho
Member

Posts: 511
Registered: 09-11 |
My two cents on the maps presented here so far, played through in UV:
beans.wad:
Quite full on!!! Died a few times and had to end up saving room to room but it is finishable. Nice simple architecture and textures, suits this wad well... Just saw that this was author's first map ever.. Great job! Tough but possible.
GRBmaporgy1.wad:
Very Doomy, good quick fun! I had the chaingunner slaughtering the Baron at the end when I played, jolly good show!
MIRROR.wad:
Short and intense .. agree with vdgg about the Archvile room posted above, I noclipped out of there. I used jump on this level, is that intended or did I miss something? (Minor whinge: doortraks move with doors)
PRICKSv2.wad:
You're shitting me right? Someone show me a demo of this being done, there must be a trick to this one surely?
sahkeh.wad:
Great visual design, but seems very empty. I share vdgg's gameplay concerns, and the CyberDemon is no problem. It should be. The structure seems finished, but the level seems like it's waiting to be populated with something. Best of the architecture I've seen so far.
str1.wad:
Looks like a mini nuts.wad set in Tricks & Traps... Once again, can someone put a demo here so I can believe this can be done?
//EDIT I did eventually finish this, but I jumped twice to get over some Demons when I was trapped....
Last edited by glenzinho on 03-18-12 at 11:24
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