Death Egg
Forum Regular

Posts: 800
Registered: 09-10 |
So I got bored yesterday and was thinking about how awesome Freedoom and Blasphemer are, and I thought, "what if there was a 'Freestrife'?" And of course there's plenty of people who have thought of this before, and I'm sure a lot of people would put a "Freehexen" on a higher priority than a "Freestrife", but really, that'll probably be best to do once Blasphemer is done since it's a sequel and all.
Anyways, I thought one big thing people would need to do first is get a base IWAD out of the way, for people to get to work on, so I threw this together. Now, first off, it's still a PWAD, and second, it's still got quite a few things needing to be replaced... but all the maps are now just a simple test map, all of the sprites are a red X, all of the flats are replaced with temporaries, the patches are now silhouettes for the most part, all the logs are replaced, and the midi's are all just Freedoom's D_E1M1. It still needs the sound effects to be replaced, a new pallete/color map/etc, a new DEMO1, (Or something simple to replace it for now, since there is now map for the demo to be in.) the startup graphics need replacing, and it needs to be turned back into an IWAD.
One thing I'd like to answer before going into the possibility of the projct is "why 'Freestrife'"? Well, in comparison to free versions of Doom, Doom II, Heretic, and Hexen, the original Strife is not really available. You can't buy it from the original creators anymore, and in the US at least, I'm pretty sure it's illegal to resell PC games. There's always abandonware sites but that's not technically legal, either... So this'd be a good 'legal' alternative, I suppose.
Now, if people would be interested in starting a "Freestrife", there's some things that would need to be done. First off: it'd probably need a better leader than myself, somebody who'd be able to actually contribute to the project... I mean, I suppose I'd be able to do effects and small stuff but that's about it really. I don't have the best mapping abilities, I can't do textures/flats, etc... And I'm sure there's others who'd be able to lead better than me.
Second, there would need to be a decided theme beforehand for the project, along with at least a basic storyline that isn't ripping off the original's too much. The original has a lot of graphics and objects that are fairly specific to certain events and things from the original... I was thinking that a good overall theme for it could be steampunk. Not only would that blend somewhat well with Strife, but it's something that isn't seen very often in Doom mods, let alone too many games in general.
Third, there'd have to be some set things that'd need to be done first, but that's with every project. I'd think the best order of completing things would be the textures and flats first, then the music and sounds, then the main sprites, then begin putting together the story and making the rest of the sprites and maps and text around that.
Also, it needs a better name than "Freestrife". Just saying.
Last edited by Death Egg on 04-16-12 at 08:39
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