NaturalTvventy
Forum Regular

Posts: 766
Registered: 06-09 |
hex11 said:
E1M7: some TF on the second step to the NW of the blur sphere that's on a wedge-shaped ledge in the southernmost part of the map. If you jump off that ledge (while facing West) and head North a few steps, it's below that first open doorway.
(yeah I forgot -devparm again...)
Edit: something I missed earlier - in this spot I'm near the start, and directly facing the combat armor way down below:
http://desmond.imageshack.us/Himg82...png&res=landing
If you stick your nose right into the midtexture and scan all around the big room, you'll eventually notice some HOM effects, like in this screenshot. It's also possible to VPO at this location. I don't know how you'd fix that, other than just blocking off the window entirely (no midtexture), since the area down below is big and intricate.
Never did figure out how to get that armor btw. I found the switch that lowers the pillar, but the armor is still on that 64-tall block in the middle of the room. Maybe I missed something... And that reminds me, near the YK door, there are 3 "secret" nukage pits, and a control room with switches that give access to them. The first one has a box of shell, and it's easy to grab. The second one (backpack) is farther away and it kept closing just before I got there (only tried a couple times though). But the third one (soulsphere) is even farther, and I'm pretty sure it's not possible without doing SR or maybe even SR50 all the way? (probably not something I can manage under 100 tries) But at least those are bonus items rather than something like exit key... (yeah I suck at Doom and should go back to playing Tetris)
Thanks for all the feedback as always. Issues will be addressed, I am sure.
There's more to that soulsphere secret than just runnin' it :)
Last edited by NaturalTvventy on 09-14-12 at 07:14
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