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Scypek2
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Posts: 560
Registered: 01-12


The switch texture is awesome. Stone 3 texture seems to have less mold than original, also original doesn't have these white smudges stone 2 has

Old Post 09-03-12 17:55 #
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Krispy
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I like the white spot on the first stone. Looks like it was patched up. Might look better with some grooves from the mason's tool.

Old Post 09-03-12 18:22 #
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Flynn Taggart
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Great textures and great to hear from you again. :D

Old Post 09-03-12 18:28 #
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Reinchard666
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Posts: 350
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Here's new switches and new version of floor5_3 (without Blox extreme contrast which make this texture less similiar to original; I'm add only little more contrast and some lights on edges, some noise and make whole texture little sharper).

Swithes:
http://i.imgur.com/E1aJZl.png http://i.imgur.com/4Zq0Al.png

Floor5_3:
http://i.imgur.com/imFJBm.png

Old Post 09-04-12 19:55 #
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Krispy
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I think the knob on the switches needs a new shape, not necessarily the same color as this picture but the shape and smoothness of it.
https://encrypted-tbn3.google.com/i...yIRfXAK8VfGm_pY

Old Post 09-04-12 20:02 #
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Flynn Taggart
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Love the switch!

BTW I was playing with your textures in-game and I just wanna give you some advice on how you can improve on some textures.

On BROWNGRN, the embossments on the top part of the texture should be green instead of purple. And there should be some brown streaks thrown on there to even out the colors. There is also a small bevelled line on the very top of the texture.
http://img6.imageshack.us/img6/7180/examplekm.png

Some of the proportioning on COMPTILE panels and the STEP1 light are a little bit off. The panels and light should be a bit larger.

COMPUTE2 should have grime stains, rust, and should be darker on the grey parts. It looks too clean compared to the original. And it is missing a "component" on the right of the top row.
http://img222.imageshack.us/img222/7293/example2q.png

STEP4 and BROWN1 looks a little too light compared to originals. Maybe darken the stains.

Last edited by Flynn Taggart on 09-14-12 at 22:26

Old Post 09-06-12 04:11 #
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DooM_RO
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The switch looks very faithful to the original but looks too much like something from the '70s, not your fault though.

Old Post 09-06-12 06:55 #
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Reinchard666
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Ok, so here is new version of Exitdoor, new but not final version. I need a couple days to finish them. Tell me what you think:

http://i.imgur.com/4KqQGm.png

I like how its look in 3d:

http://i.imgur.com/51swbl.jpg

http://i.imgur.com/zzGFjl.jpg

Old Post 09-06-12 18:55 #
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Flynn Taggart
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Now that's quite an improvement.

EDIT: I also edited my last post to show some examples of what I was talking about.

Last edited by Flynn Taggart on 09-07-12 at 02:29

Old Post 09-06-12 20:37 #
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DooM_RO
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FANTASTIC Exitdoor! How many textures do you still have to remake for E1M1?

Old Post 09-07-12 06:17 #
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Glaice
formerly Mr. Chris


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The EXITDOOR looks very nice, certainly matching a ton better than the first version.

Old Post 09-08-12 04:40 #
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Flynn Taggart
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DooM_RO said:
FANTASTIC Exitdoor! How many textures do you still have to remake for E1M1?
I counted somewhere around 10-15. I think including a few flats.

P.S. I think the FLOOR5_3 could use some saturation. It's a little pale in-game.

Old Post 09-08-12 05:24 #
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BloodyAcid
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I think the two giant pipes on the side could be a wee bit darker, to give it some contrast as opposed to bland bronze. Idk if it'll look good or not though

Old Post 09-08-12 05:31 #
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Reinchard666
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Thanks for comments and suggestions. Today I start making new version of browngrn (as I say before, this is really difficult texture). This one is not tiled yet, but in my opinion looks much better then last version and is much more like original, then the one from dhtp pack.
http://i.imgur.com/BULeul.png

http://i.imgur.com/qKsLMl.jpg

Old Post 09-09-12 18:03 #
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Krispy
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BloodyAcid said:
I think the two giant pipes on the side could be a wee bit darker, to give it some contrast as opposed to bland bronze. Idk if it'll look good or not though


Yes, I also hope you plan on coloring that door a bit more.

Old Post 09-09-12 21:44 #
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Reinchard666
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Ok, here's another two versions of browngrn. Tell me which one is better:

http://i.imgur.com/kr6wNl.png

http://i.imgur.com/2yaNhl.png

And the original texture:

http://i.imgur.com/R9q0q.png

Old Post 09-10-12 18:17 #
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Nomad
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Hard to really say without an in-game comparison...

Old Post 09-10-12 18:29 #
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Csonicgo


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I always saw those top "panels" as vents or vent covers.

Old Post 09-10-12 18:39 #
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Nomad
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I've always just seen them as Brutalist decoration.

Old Post 09-10-12 18:46 #
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Reinchard666
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Nomad said:
Hard to really say without an in-game comparison...


Ok:

http://i.imgur.com/s3tGbl.jpg

http://i.imgur.com/xS3pyl.jpg

Old Post 09-10-12 19:20 #
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qoncept
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The first of those 2, definitely.

Old Post 09-10-12 19:28 #
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Reinchard666
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And rough version of nukage24 (I notice there is something wrong in Y axis):

http://i.imgur.com/7p7jMl.png

http://i.imgur.com/xUtpTl.jpg

Old Post 09-10-12 19:51 #
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Janizdreg
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Great work so far. I do hope to see more of these from you!

Old Post 09-10-12 23:06 #
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_bruce_
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I'm no fan of high res stuff, but you pulled it off very, very well.

Old Post 09-11-12 00:14 #
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DaniJ
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Posts: 2075
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Reinchard666 said:
And rough version of nukage24 (I notice there is something wrong in Y axis)

Don't worry about that Y offset issue, its the result of a really old kludge in Doomsday that we simply haven't gotten around to addressing yet.

I believe the original purpose of which was to hide the unsightly "green lines" that would otherwise be visible there when using linear texture filtering and unclamped textures. Back then Open GL didn't even feature texture wrap clamp modes (which goes to show just how old the Doomsday renderer is).

Old Post 09-11-12 03:46 #
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BloodyAcid
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The first BROWNGRN texture looks better.

Do you think it might look better if the nukage24's brown component was a wee bit darker?

Old Post 09-11-12 03:59 #
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Simon666
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Reinchard, i've sent you a private message!

Old Post 09-11-12 06:52 #
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Nomad
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Yeah I like the first brngrn better. And that nukage wall looks awesome

Old Post 09-11-12 08:02 #
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Reinchard666
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Ok, thanks. Here is new version of nuke24:

http://i.imgur.com/fvjmTl.jpg

http://i.imgur.com/ZpIWal.png

Old Post 09-11-12 16:12 #
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BloodyAcid
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I think this new fits better. Great job!

Old Post 09-11-12 21:54 #
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