Reinchard666
Member
Posts: 324
Registered: 05-08 |
esselfortium said:
The e1m2 screenshot isn't really working for me: the star panels look oddly wrong, and seem to have some sort of woody texture to them, and the brown steps highlight a flaw in the brown96: the original texture works reasonably well as a step here, but this really doesn't.
I noticed that you have a very strange taste(don't get me wrong). I'm make the panels of star texture exactly like in their original shape. Most people insisted to use some kind of fictional material like this from Star Wars, no plastic, no metal, just fictional strange material, something between plastic, rubber and metal. So I do it. Then I use exactly the same color like in original and the same details. The "woody" effect that you see can be issue of color, but this color is exactly the same like in original (maybe I'm wrong, as I mentioned before I have color blindness). So I don't know if I can do this texture better. I can't change original texture, because I want to recreate textures in his original style. Maybe you don't like this style, I respect that, but remember that main goal of this project is recreate Doom textures, not making new textures. I'll try do something with this in future if you tell me what exactly should I changed. But for now I go with another textures. Maybe someone else can fix something. Or you can always use textures from dhtp.
http://i.imgur.com/7oKRfl.png
I don't see any difference except bullet holes and too big hole in glass.
Last edited by Reinchard666 on 10-14-12 at 21:24
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