bcwood16
Member

Posts: 254
Registered: 08-11 |
Antroid said:
You should probably render them without perspective. It is really obvious in the last image and it will tile badly because of it, I bet.
Yea, I thought that stood out too, the wall seemed to have been rendered at an angle and as you are supposed to look at it flat on, the shadows and shape did not make sense.
Its looking better now though :)
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