Scypek2
Member

Posts: 482
Registered: 01-12 |
I've played it all and it's amazing! Doomguy heads that know cheats, creepy revenant ghosts, swords that are even more annoying than crates (I still don't get how they actually work)... And cool maps too. I wish there would be some extra boss at the end of episode 5.
Some flaws I found:
- shish kebob's hitbox is too short, projectiles are flying through its upper part.
- there are two inescapable pits, one in e1 and one in e4 (map11, I think). Both have liquids but no damage.
- on the first icy level, after you beat the giant imp, you're teleported back after picking up the key. If you go there again, you're stuck in where the key was.
- on the second icy map, the teleport(?) after the first encounter with the sword refused to work.
- on map5 or map6, there is a room with crates textures that are scrolling but not warping. I'm not sure if that was intentional.
- It seems quite nonsense to me that giant imp can easily kill itself with its own flames.
Sorry for quite vague descripcions of some places, I hope that would help anyway.
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