Gez
Why don't I have a custom title by now?!
Posts: 9148
Registered: 07-07 |
Having a completed Free Strife would be a good thing.
Making it, however, is quixotic. Freedoom works because there's only loose guidelines. Contributors are free to submit anything they made.
Strife, however, features a story. There's a ton of conversations and voice acting, there's a few exposition slideshows throughout the game (including different ones for the three possible endings), there's the whole quest system which is completely built on hardcoded events and inventory checks, the levels are designed so that transition areas look seamless, etc.
So, a lot of planning would have to be done first. Create a new story that could be told, using the same quest hooks as the original game; create the various characters with which the player will interact, perform auditions for their voice actors, etc.
All this in addition to creating textures, sprites, music, etc. Oh, and there's a lot more weapons in Strife than in other games (including the five-stage Sigil).
It seems unlikely an informal modding team recruited from random Doomworld forumgoers could pull this off. You'd need to start with a modding team that is already cohesive and dedicated -- or hire a company of professionals who will not have anything else to do for a while.
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