NoneeLlama
Junior Member

Posts: 169
Registered: 09-10 |
Memfis said:
FDA. Very nice, love your classic style. :) I thought that some doors were redundant (like instead of just a red switch that would open the bars nearby, you make a red door and only then a switch behind it) but that's a very minor thing.
I wonder if this map was somewhat inspired by garrulo.wad (it used SS nazis and Black Sabbath's N.I.B. too)
Also cool picture at the exit. :)
Thanks!
I don't know if those doors were redundant or not, I was keep getting bugs in ChocoDoom when using a "not redundant" way, that's why I put them there, plus I wanted to finish the map as soon as possible, and that seemsed the quickast way then.
I did play garullo.wad once, but I wanted a Doom2 IWAD style in looks (the centre part with the STONE4 pillars were more-or-less inspired by Circle Of Death). The SS were originally ment to be a joke on the censorhip in Doom BFG edition (I wanted to put a graffiti there saying "Censorship suck" in german, but then decided not to).
Phobus said:
Very enjoyable - I could happily play a whole episode or (dare I say it?) megaWAD in this sort of style.
Thanks. I have a couple of unfinished maps, so I might release an episode replacement sometime, but first I gotta finish a map for Memfis' Inferno episode.
|