ReX
Senior Member
Posts: 1732
Registered: 05-00 |
Originally posted by Monfriez
Has anyone tried to improve the original Doom skies? larger, more ealistic
Stian Skjondal created more than 25 "tall" skies, each 256*240, that worked really well in ZDooM. He released them in 3 wad packs, but his web-site is defunct. The good news is that his first 2 packs are available from 3darchives ftp site. They are called skypack1 and skypack2.
Tarin had created a utility to convert regular skies into "tall" skies.
Nash has created taller versions of the DooM, Ultimate DooM, Final DooM, and DooM2 skies. You can get them at his site. (2 files -- DooMsky.zip and DooM2sky.zip.)
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