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The Monitor
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Posts: 55
Registered: 11-12


I decided a few months ago to make a Half-Life based wad. Using resources from Paranoia.wad, I present to you, Reissues! I hope you like the way this looks, as I may decide to continue this.

Screenie 1:
http://i49.tinypic.com/2yn2hc0.png
Ventilation shafts.

Screenie 2:
http://i49.tinypic.com/2wm2fyq.png
I present to you, invisible imps!

Screenie 3:
http://i49.tinypic.com/2i6jg3n.png
An outside area, note the fog and dead flying imps.

Anyway, I am working on MAP02, and hope you like this.

EDIT: I forgot to mention this, but I would like some constructive criticism (in other words, I want you to tell me how to improve this).

VERY IMPORTANT!
Since construction on this is slow, I've put Reissues on hold until I can get back to work on it.

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"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant

Last edited by The Monitor on 11-24-12 at 22:24

Old Post 11-11-12 01:15 #
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walter confalonieri
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kind of cool...

Old Post 11-11-12 01:30 #
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Pottus
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Looks pretty nice, although one suggestion would be to improve the rock enclosure in the last screen shot it looks flimsy/flat.

Old Post 11-11-12 02:19 #
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The Monitor
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How should I fix that? Add a little variety with some more sectors, or add some slopes? That wouldn't be hard.

EDIT: To the two guys underneath this post, thank you for your suggestions, I think I'll try each solution to see which looks best.

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"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant

Last edited by The Monitor on 11-18-12 at 22:51

Old Post 11-11-12 03:22 #
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BloodyAcid
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Posts: 1281
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As of now, it seems that your rocks mysteriously vanish into the horizon. Try this little thing Memfis posted in another thread.

This

Or this

Also, try adding more sectors, to give a "bunch of rocks" type of look.

Old Post 11-11-12 03:33 #
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Pottus
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I think there is a lot of solutions, mainly some depth and height variation slopes are not mandatory but a possibility as well, as long the flimsy flat feel is worked out your on the right track.

Old Post 11-11-12 04:53 #
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The Monitor
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Alrighty, guys, I've improved on that one area, if you like it, then I will do the same with the others.

Anyway, here's what I have:
http://i50.tinypic.com/fwkhzt.png

And another:
http://i49.tinypic.com/nw0oht.png

So, that's what I did.

__________________
"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant

Last edited by The Monitor on 11-18-12 at 22:50

Old Post 11-11-12 13:59 #
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Gez
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You should look into using colored skyfog so that the sky looks like it actually belongs in the scene.

Old Post 11-11-12 14:11 #
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The Monitor
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Okay, sounds good, Gez, how would I set the color of skyfog to a reddish tint? I will post a new screenshot when I get it done.

EDIT: About the texture alignment, I do use auto-align textures, since I use DB2. Thanks for the advice, though.

EDIT 2:I also forgot to realign the textures when I first put the new rock sectors there, so here's a new screenshot.

http://i46.tinypic.com/161gwol_th.png

Sorry that it's in 1024x768, I forgot to set my resolution to 640x480.

EDIT 3:Since for whatever reason, GZDoom didn't like the "skyfog" thing in MAPINFO, I removed the fog altogether. I guess it will matter very little to anyone.

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"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant

Last edited by The Monitor on 11-18-12 at 22:50

Old Post 11-11-12 15:24 #
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Pottus
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Just one more thing, make sure you set lower-unpegged on all those lines it will align the texture nicely along the Y-alignment. But it is a nice improvement it's not flimsy anymore.

Old Post 11-11-12 15:34 #
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The Monitor
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Hey, everyone, a little off-topic, but I cannot for the life of me figure out how I'm to upload any wad to the IDGames archive, can I get a little help here? Thanks! I'll post some more screenshots soon.

Old Post 11-15-12 00:40 #
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Searcher
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The Monitor said:
Hey, everyone, a little off-topic, but I cannot for the life of me figure out how I'm to upload any wad to the IDGames archive, can I get a little help here? Thanks! I'll post some more screenshots soon.


Right here:

http://www.doomworld.com/vb/wads-mo...-faq-read-this/

Old Post 11-15-12 13:59 #
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The Monitor
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Alright, everyone, more screenshots, all in 1024x768.

http://i46.tinypic.com/35lg195_th.jpg
MAP02 starting area.

http://i45.tinypic.com/1z6zgwg_th.jpg
The power room, before the power's on.

http://i48.tinypic.com/333kabl_th.png
The power room after the power's on.

http://i50.tinypic.com/wk4jzm_th.png
Start area after the power's on.

http://i48.tinypic.com/2u6o3du_th.png
A vending machine past the red key door.

http://i46.tinypic.com/152gle1_th.png
The blue door, next to the red door, any ideas as to what should be behind this?

This map is obviously not finished yet, I hope to have it finished by the end of Friday.

Old Post 11-18-12 15:26 #
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Grazza
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The Monitor said:
Alright, everyone, more screenshots, all in 1024x768.
Use thumbnails if posting large images. I've edited them in accordingly.

Old Post 11-18-12 20:10 #
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The Monitor
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Grazza said:
Use thumbnails if posting large images. I've edited them in accordingly.


I thought I did, well, could you tell me how I'm to use thumbnails?
Thank you!

EDIT: Oops! I was being stupid until I realized that was a link, sorry!

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-Ulysses S. Grant

Old Post 11-18-12 22:35 #
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Mr. Chris
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This looks a lot better than the Half-Life themed map I did about 13 years ago.

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Old Post 11-24-12 00:28 #
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The Monitor
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Mr. Chris said:
This looks a lot better than the Half-Life themed map I did about 13 years ago.


Yeah, I remember that. Frankly, I thought it wasn't too bad. Besides, my wad only has Half-Life weapons and textures, the monsters are all from Doom. So, I can't say mine is a true "Half-Life based" wad.

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"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant

Old Post 11-24-12 22:14 #
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Alwaysdoomed
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Looks neat, i can see your using some duke3d texture too? These screenshots remind me alot of duke3d which is a good thing. So we can expect some realistic looking tech base maps in this wad as well as some yummy looking city maps????

Old Post 11-24-12 22:22 #
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The Monitor
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*Groan*

To EVERY visitor, please refer to my first post here.

Construction on Reissues has been slowed due to school and other things. So, I may not update this for a while.

__________________
"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant

Old Post 11-24-12 22:40 #
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