The Monitor
Mini-Member

Posts: 55
Registered: 11-12 |
Ribbiks said:
I'm unsure where many people draw the line and start calling things 'slaughtermaps'. to me the term conveys encounter-based mapping where each room is intended to create a unique and difficult challenge that can be reliably beaten with enough skill/practice, not necessarily just maps with 'X or more' monsters.
I'm not so sure, either, I saw a "slaughter map" with about 125 monsters in it or something, so I have no idea.
I think they refer to the challenges proposed by these rooms, or maybe the amount of monsters, or both.
To be brutally honest, I don't like slaughter maps. My definition of a slaughter map is the player is pitted against many monsters at once, usually with powerful weapons at their disposal. Some maps I see have 1000+ monsters, but are really long and are a lot more possible along my lines. However, that doesn't say they all suck, I'm just not too fond of them.
__________________
"Freedom is not just a luxury to be enjoyed by the elite and the powerful, it is a sacred right to be shared by all men; it is a right that is promised to us by this great nation: the United States of America."
-Ulysses S. Grant
|