Xaser
Forum Staple

Posts: 2120
Registered: 07-03 |
Boom is generally a good choice, since it's supported in a wide variety of ports. There's really not anything you can do config-wise to prevent "ZDoomisms", as they're called, since they're engine-side differences (generally side-effects of how it treats maps internally) with nothing to do with configuration choice.
As a bit of trivia on the topic, there's only three different actual map formats (Doom, Hexen, and UDMF), with the only other differences between games/configs being what sets of things, line flags, and line/sector specials are valid. The Boom configuration is nothing more than an extension of the Doom config with some extra flags/things/specials defined, so you can still create a vanilla Doom-compatible map using the Boom config so long as you don't use any of the extra stuff the original game doesn't support. ;)
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