jongo
Member
Posts: 282
Registered: 07-07 |
So, Ancalagon started a server on zandronum with this map few days ago. 3 lives, item respawn on. Map is pretty popular, even though hardly anyone gets past the beginning even with these settings, but we've managed to technically beat the map with one guy today. Both lagged out in the very final trap (with imps) due to bad server settings, having spare lives and lots of supplies :/
One suggestion. Near the end, there is a fortress with revs on the balconies. How about making those balconies impassable? Most servers do not disable rocketjump by default and, hence, you can easily do a double rocketjump on these balconies and break the trap with barons & cybs, rendering them all harmless. It will not alter gameplay in prboom-plus, but will make online battles more fair.
Still cant see how a sane person could be able to beat it in singleplayer, so epic.
|