BaronOfStuff
Member

Posts: 551
Registered: 06-08 |
Dragonsbrethren said:
I'd love to test this stuff on the actual engine if anyone ever writes a converter.
BaronOfStuff, you're starting to sell me on these Wolfy edits.
I try! I figured that if certain E2 maps were still made possible on Jag/PSX despite such a lack of matching textures (Spawning Vats is one outstanding example of a map that barely resembles its base), then why not take the same approach to the Wolfenstein maps? Sure they lose the 'gimmick' status without all the Easter Egg Novelty Nazi bollocks, but I've never heard of anyone complaining that they've got more stuff to shoot.
Avoozl, I've never used udmfconvert. Are you sure you don't have to use it on a wad containing a single map?
Nope, you can go so far as converting entire IWADs in one hit if you want. One thing I do really recommend is converting any Doom-format maps into DoomHexen-format first though using ZWADCONV:
http://zdoom.org/wiki/ZWADCONV
Why so? Well I converted the two Wolfenstein maps straight from Doom-format to UDMF using the WAD2UDMF* utility, and the linetypes/triggers were directly transferred as numbers, meaning nothing functioned as it should have. Type 1 (a basic door) in Doom-format was directly transferred to Type 1 in UDMF (polyobject stuff). Thankfully these maps are the opposite of complex and only use very simple actions, but converting anything else and then having to manually set up all the triggers again could quickly turn into a severe headache and a trip to the Recycle Bin.
*On re-reading that you're using UDMFconvert, I have absolutely no idea if it will behave the same way though!
BlueFireZ88 said:
I'm definitely liking how Grosse looks. Though if they don't get a full Wolf3D makeover, then I suppose you could call them by there censored names (IDKFA, KEEN).
That's actually something to consider. Holy shit, needlessly-censored content may have a use yet!
EDIT:
Ragnor said:
I suggest keeping references to Wolfenstein in the level names. As both were from Episode 1 of Wolfenstein 3D...how about "The Castle" for Wolfenstein and "Escape" for Grosse?
Even better. We should definitely do this.
Last edited by BaronOfStuff on 12-01-12 at 10:56
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