Obsidian
Forum Regular

Posts: 868
Registered: 05-12 |
Welcome to The 1-Tag Project!
I was snooping around the IdGames archive and I found a neat little map by Creaphis: basically the concept was that you could only use the 1 and 0 tags to create your map. Sounds impossible, right? Nope. :) I loved the idea and immediately set about creating my own "1-Tag" map: it was tricky using only the 1 tag, but I think I managed pretty well. I reckon that a megawad's worth of these maps would be a great idea, and it's also a brilliant way to encourage ingenuity when it comes to mapmaking. Here's the rules:
Rules.
*The obvious one: you are only allowed to use the 1 and 0 tags to make your map.
*The map must be Boom-compatible or Vanilla limit-removing.
*I haven't decided on custom textures yet, so opinions on good texture sets are welcome.
*If you're making MAP07, you can use the 666 or 667 tag instead of the 1 tag: only one tag though, mind you.
*Deadline: next year'sthis year's Cacowards(durr hurr).
*I think that's about it. :)
Tips.
*Bear in mind that if you're making a door that opens when pressed, you don't need to tag the door at all.
*The generalized actions in Boom offer a lot of freedom, but make sure you don't go overboard: 2 or 3 at the most is probably a good idea.
*There are no limits to thing placement: go wild!
*Look at the concept map for things you can do with1 tag. Dissect, experiment, test!
Creaphis's Concept Map.
Texture sets.
*UAC Ultra Texture Pack
Mappers.
*Phobus
*Alwaysdoomed
*walter confalonieri
*Pottus
*ArmouredBlood
*PhantomTMac
*Pcorf
Maps submitted.
Me
ArmouredBlood
Phobus
walter confalonieri (Beta stage)
PhantomTMac(Beta stage)
Pcorf
PS: There's quite a few "Needs more Impsex" votes in the poll. I hope I don't regret putting that option in. X-D
Last edited by Obsidian on 01-26-13 at 03:55
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