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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Doom 2 Minor Sprite Fixing Project - v1.2 Release (updated 1/1/13)
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Revenant100
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Posts: 266
Registered: 07-04


This project is still very much in the back of my mind, but I simply had to step back and take a short break. Combined together, Heretic and Hexen are host to over 4,000 sprites, triple that of Doom 2's sprite count, and each one of those I have to individually check at least once (ideally twice, if not much more) for the sake of consistency and thoroughness. It's the quite the laborious and tiring endeavor on the mind, but I assure you I'll be back on it soon now that I've given my brain a bit of a breather.

Old Post 02-11-13 00:24 #
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Cire
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Posts: 192
Registered: 10-08


No problem, just wanted to know that the project is alive and well. Thanks for the reply! :)

Old Post 02-11-13 00:32 #
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Cire
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I'm sorry that I keep nagging you about this project, but it's been a while, and I'm really curious whether you've made any more progress on this yet?

Old Post 03-25-13 16:37 #
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joe-ilya
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I think that the arachtron should be covered in green light while firing , and the eyes too.

Old Post 03-25-13 18:21 #
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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > Doom 2 Minor Sprite Fixing Project - v1.2 Release (updated 1/1/13)

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