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jute
My avatar grips his belt rather tightly.


Posts: 1440
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I'm looking for WADs that use primarily Quake 1 textures. I'd prefer non-tech base themes, but I'll take what I can get. Any suggestions?

Old Post Dec 2 2012 17:47 #
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Shadow Hog
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Community Chest 4's texture pack has some Quake [1] textures in it, so something in that WAD might use it (haven't played it through all the way to be sure). I know I'm using some in my unreleased "5 Rooms of Doom" map, which uses the same assets.

Old Post Dec 2 2012 20:12 #
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PRIMEVAL
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Riot Control
Slipgate Project (ZDoom)

I think there's also a sequel for Project Slipgate. Forget what it's called... Dissolution or something.

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Old Post Dec 2 2012 20:26 #
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cannonball
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A few of the maps from slaughterfest 2011 use the quake texture theme and there will be some more in this years, I know it's not everyone's cup of tea but I thought I might as well mention it.
Also I was planning on making an 11 map boom project using the textures next year when I am clear of other projects, though yet again the maps are being designed to be on the hard side.

Old Post Dec 2 2012 20:47 #
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ComicMischief
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There was QDoom, obviously. Was that even compatible with the last version of EDGE?

Old Post Dec 2 2012 21:29 #
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Obsidian
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Sprike and Sprike 2 use Quake textures. =D

Old Post Dec 2 2012 21:54 #
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TimeOfDeath
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A couple maps by Kenny Coughlan use Quake 1 textures, the last two for sure. He also did an incomplete remake of Quake e1m1 for GZDoom.

My wads that use Quake 1 textures: Smedley, Flanagan, Loink, Tom19.

Old Post Dec 3 2012 00:34 #
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General Rainbow Bacon
may have been DoomHero85 at some point


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I've got a rather large map in progress that uses the quake textures. It'll be done... eventually.

Old Post Dec 3 2012 02:23 #
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ducon
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The end of Crusades uses Quake textures.

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Old Post Dec 4 2012 07:43 #
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Agentbromsnor
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Wasn't there some kind of Quake 1 themed TC in the works for ZDoom? Don't know if it has been cancelled or not.

Old Post Dec 4 2012 11:31 #
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SFoZ911
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DD's Riot Control is pretty good, you should give it a run.

Old Post Dec 4 2012 13:58 #
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jute
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Thanks everyone. I look forward to those Quakish WIPs.

Old Post Dec 4 2012 14:39 #
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Tormentor667
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Ultimate Torment & Torture

Old Post Dec 4 2012 19:06 #
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andrewj
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ComicMischief said:
There was QDoom, obviously. Was that even compatible with the last version of EDGE?

Yes, QDoom 1.01 does work in the last EDGE (v1.35)

Old Post Dec 5 2012 12:28 #
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40oz
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A lot of Kurt Kesler's later maps uses a cool combination of Doom 2 and Quake textures.

Old Post Dec 5 2012 18:09 #
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