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General Rainbow Bacon
may have been DoomHero85 at some point


Posts: 2623
Registered: 01-10


So, lets take turns building small, fun maps.

Max time : 30 minutes
Max monsters: 25 monsters

Here's mine :

http://www.mediafire.com/?2vwlqz89l36xk29

Old Post 12-08-12 15:40 #
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maggotjoe
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haha that was a fun little map!

Old Post 12-08-12 16:46 #
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Pottus
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I guess there is no port restrictions? Okay watch what I got in 30 minutes :D

Old Post 12-08-12 16:52 #
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Memfis
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Why ruin a simple fun idea (map in 30 minutes) with some nonsensical restriction about the number of monsters?

Old Post 12-08-12 17:09 #
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schwerpunk
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General Rainbow Bacon said:
So, lets take turns building small, fun maps.

Max time : 30 minutes
Max monsters: 25 monsters

Here's mine :

http://www.mediafire.com/?2vwlqz89l36xk29

Haha! I really should've seen that Archie coming. :P

Fun, short map. Just as the title of this thread implies.

Old Post 12-08-12 17:37 #
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Pottus
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Here we go!

Spent about 40 minutes 10 minutes of testing/adjustments =)

http://www.mediafire.com/?kp8pjvzm4iaup2o

Old Post 12-08-12 17:51 #
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baronofheck82
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This map kicked my ass a few times. Pretty fun though - good job :)

Old Post 12-08-12 17:56 #
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Phml
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TinyPhml

Boom+

Old Post 12-08-12 18:05 #
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Pottus
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lol Phml copy/paste mastery :D

Old Post 12-08-12 18:44 #
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Gebstadter
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http://www.math.uiuc.edu/~puleo/doom/thirty.wad

Admittedly, this took me closer to 40 minutes, all told. Also it's not very good.

Requires Boom.

Edit: link fixed

Last edited by Gebstadter on 12-08-12 at 19:10

Old Post 12-08-12 19:02 #
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j4rio
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Heh, somehow phml's map reminded me of that truedude's sf map. I adviced to make some sort of arena for last cybers that were placed into unfitting position and it could include those cybs, some obstacles, some damaging floors and maybe additional monsters to add some fun factor... And hey, here you get a completely unrelated map that does exactly that. However, in sf we received instead of scenery similar to this a 200x200 square box with 2 cybs placed straight next to you with one obsctacle placed in the middle of that box and unavoidable 20 damage lava randomly hitting you. I'm starting to think I suck at presenting ideas.

Old Post 12-08-12 19:05 #
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Pottus
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http://www.math.uiuc.edu/~puleo/thirty.wad <---- Bad link

Old Post 12-08-12 19:09 #
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Gebstadter
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Pottus said:
http://www.math.uiuc.edu/~puleo/doom/thirty.wad <---- Bad (NOW FIXED) link


Fixed it, thanks for the heads up.

Old Post 12-08-12 19:11 #
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Pottus
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Are we playing wack-a-mole here? Heads up again still broken :D

Old Post 12-08-12 19:14 #
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Gebstadter
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I mean, I fixed it in my post, not in the post I quoted. I'll go back and fix THAT link too to avoid confusion.

Old Post 12-08-12 19:15 #
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Memfis
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mem29min.zip [doom2, map01, vanilla I guess] (29 minutes include everything: thing placement, music and texture selection, etc)

Old Post 12-08-12 19:45 #
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(empty)
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Memfis said:
mem29min.zip [doom2, map01, vanilla I guess] (29 minutes include everything: thing placement, music and texture selection, etc)

...Is this supposed to be beatable in two seconds? I think that's taking "tiny" a bit far.

Old Post 12-08-12 20:01 #
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Memfis
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Well, that's all I can do in 29 minutes, sorry. :)

Old Post 12-08-12 20:06 #
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Eris Falling
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I tried Turbo 255 on Memfis' map to see if I could manage 0:01.
I did, so I tried 0:00. No success.

Old Post 12-08-12 20:07 #
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(empty)
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Memfis said:
Well, that's all I can do in 29 minutes, sorry. :)

Alright then. Either way, it does look really nice for a twenty-nine minute vanilla texture map.

Eris Falling said:
I tried Turbo 255 on Memfis' map to see if I could manage 0:01.
I did, so I tried 0:00. No success.


Nice. Knew someone would be able to cut it down to a second.

Last edited by (empty) on 12-08-12 at 23:33

Old Post 12-08-12 20:09 #
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Obsidian
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There's this map I made for Panophobia with only 13 monsters.

:)

Old Post 12-08-12 21:21 #
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Pottus
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Here is another (40 minutes) yes I know it says 30 but I like 10 minutes for testing.

http://www.mediafire.com/?rvicjjd26onpm30

Added a spheroid skybox a little experiment I tossed in there from a few days ago I suggest playing this in GZDoom or Zandronum.

Old Post 12-08-12 21:31 #
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dobu gabu maru
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Took 33 minutes to design the level, and an additional 10-15 to balance monsters/ammo. It's tough to stay exclusively in the limits when you have a neat idea, but I'm learning to cut out a lot of the unnecessary "fat". Should work with any port. Oh, and music is by pcorf.

Download Black Eye

Last edited by dobu gabu maru on 12-08-12 at 23:09

Old Post 12-08-12 22:56 #
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Phml
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^ Pretty cool.

Old Post 12-08-12 23:01 #
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walter confalonieri
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10 minutes more than the limit, added new graphics and music:

http://d.pr/f/cm58

is for zdoom, enjoy!


spoiler - highlight to read:

warning: contains otaku / touhou references!

Old Post 12-08-12 23:59 #
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cannonball
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http://www.mediafire.com/?y1hq9nqwb1gxpzh
Took a little longer due to doing other things/distractions
boom compatible
It's quite hard, music is from rise of the triad
29 monsters - I've failed :P

Last edited by cannonball on 12-09-12 at 14:23

Old Post 12-09-12 00:48 #
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TimeOfDeath
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tinytod.zip (vanilla compatible)

I drew it in mspaint first (included in zip), then it took almost two hours to make and playtest, CHEATER.

edit: re-uploaded

Old Post 12-09-12 02:48 #
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LittleTemple
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I believe Kamila would like to take up this offer. She hasn't said but, I'll tell her she did so she has to. I am mainly just curious to see what she can pump out in 30 minutes. Haha

Old Post 12-09-12 08:55 #
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Foodles
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This should be the actual link to my 30 min map
http://www.mediafire.com/?chpdoq6dx0lq9dz

Last edited by Foodles on 12-09-12 at 21:30

Old Post 12-09-12 11:06 #
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Shadow Dweller
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http://www.mediafire.com/?134uo2q7tmuv0pb

Mine took probably about 45 mins to get everything set as far as the basic layout, monsters, and weapons/ammo goes. Then probably an additional 20 mins for balancing, function, and shouting.


This was an interesting experience considering I've never built a map in less than a week let alone a half hour. Not to mention that I probably should have gone to bed about 6 hours ago, so my brain wasn't entirely with me. that being said this is probably going to suck, but at least it works more or less.

If anything, it was a good experience.



EDIT: I shouldd mention that I build all my maps using the skulltag configuation so....you might need to run it in skulltag.


EDIT 2: Or that zandronum thing since i just realised that skulltag's been dead for a while now.

Old Post 12-09-12 13:16 #
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