Spider Mastermind
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > cg.wad: mini challenge map
 
Author
All times are GMT. The time now is 20:08. Post New Thread    Post A Reply
Ribbiks
Senior Member


Posts: 1295
Registered: 02-11


'mini' is probably a poor choice of adjective to describe the map. It's possible to max on HMP and below, I think it's uv-maxable, but on my laptop the fps is too low to fully test it.

there's not a whole lot to look at, but here's a screenshot anyways. hurray aliasing!

http://i.imgur.com/Ihz39l.png

download link: http://www.mediafire.com/?53rwptj3r5rm014

have.... fun?

Old Post 12-10-12 02:29 #
Ribbiks is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Obsidian
Senior Member


Posts: 2491
Registered: 05-12


Sweet mother of Abraham Lincoln....

Old Post 12-10-12 02:33 #
Obsidian is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Memfis
Forum Spammer


Posts: 5531
Registered: 04-07


rofl I think I managed to press 3 switches but now the game is so slow the screen updates like once in a minute. I'll leave the game open, go do some other stuff and see what happens then.
edit: do you think you could reduce the lag by making the monsters explode like lost souls? (like TOD did here)

Last edited by Memfis on 12-10-12 at 14:11

Old Post 12-10-12 13:44 #
Memfis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
cannonball
Senior Member


Posts: 2219
Registered: 07-11


heh, I found out godmode does not affect my hard drive :P

Old Post 12-10-12 13:50 #
cannonball is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Memfis
Forum Spammer


Posts: 5531
Registered: 04-07


Ok, so there are only 5000 monsters left but it still lags as hell and it seems that my invuln sphere is starting to wear off. I think I'm screwed. :D
edit: 1000 monsters left, still slow as hell, even if I don't look at the corpses. I think you really should implement that lost soul explosion thing.

Last edited by Memfis on 12-10-12 at 15:38

Old Post 12-10-12 14:53 #
Memfis is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Delvin
Mini-Member


Posts: 52
Registered: 09-05



Memfis said:
[B]rofl I think I managed to press 3 switches but now the game is so slow the screen updates like once in a minute.
I experienced this too. It's strange because I actually killed almost everything on UV by waiting at the start (it's a safe spot), and it was possible to move around the room even if very laggy. But everything completely froze after using that switch.

edit: Looked at in the editor. Apparently that mystery switch is a crusher trigger for most of the level. That certainly would explain the slowdown <.<

Last edited by Delvin on 12-10-12 at 16:40

Old Post 12-10-12 16:00 #
Delvin is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Ribbiks
Senior Member


Posts: 1295
Registered: 02-11



Memfis said:
I think you really should implement that lost soul explosion thing.


if I recall correctly don't crushed lost souls still leave a mess behind?

I'll try it anyways just to see if it helps though.

Old Post 12-10-12 18:57 #
Ribbiks is online now Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 20:08. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > WADs & Mods > cg.wad: mini challenge map

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.