Lippeth
Junior Member

Posts: 145
Registered: 10-12 |
This looks great so far! But there's something about it that seems a bit off. It could be that when I press fire, I hear a ricochet before the gun goes off. This just feels backwards to me. Level design is great, and everything about this wad looks "professional" but I'm having a difficult time wanting to continue this because of the anti-logic in the firing mechanics. I would have been happy with vanilla weapons, but these new weapons have so much potential, and they're ruined with premature ricochetion. First off, ricochets are extremely rare in a realistic firefight. But this isn't real, it's a game, and ricochets are awesome in movies and games. But the physics involved (fictional or non) are such that a ricochet comes from a bullet hitting a sturdy object at an angle, causing it to bounce off and make a 'zing' sound. The fact that the ricochets in this wad come from the gun before it's fully fired implies that the bullet was loaded in sideways and ricochets off the cylinder before exiting the barrel somehow. Anyway, I had to ramble on that for a minute, because I don't want to let one aspect of a wad to ruin it for me. Maybe it'll grow on me.
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