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Sahkan
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Posts: 153
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*2/1/13 Update #2*:
Upgraded pipe textures ( Geometry added ) :
http://img805.imageshack.us/img805/4643/workflow4.png

*Don't post huge images in img tags - use thumbails and/or a link*

Old Post 02-02-13 17:08 #
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Cire
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Looks cool thus far, keep it up.

Old Post 02-03-13 01:26 #
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Sahkan
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*3/2/13 Update*:
With ceiling :
http://img825.imageshack.us/img825/6888/workflow52.png

http://img89.imageshack.us/img89/9067/workflow5.png

*Don't post huge images in img tags - use thumbails and/or a link*

Old Post 02-03-13 21:18 #
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Sahkan
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*4/2/13 Update*
I'v tried to make it more similier to the original doom, please say what you think :

Last edited by Sahkan on 02-04-13 at 20:53

Old Post 02-04-13 20:46 #
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Sahkan
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*5/2/13 Update* :
I'v changed the length of the keyframes so it will be more similar to the original doom animation :

Old Post 02-05-13 06:32 #
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Sahkan
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*5/2/13 Update #2*:
Corridor Textures Workflow :
http://img543.imageshack.us/img543/...lowtextures.png
I know there are different textures to the walls but this is just to get perspective .

Old Post 02-05-13 16:41 #
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Sahkan
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Posts: 153
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*5/2/13 Update #3* :
Corridor with ceiling ( still same texture to all walls for now )
http://img571.imageshack.us/img571/...owtextures2.png

*Don't post huge images in img tags - use thumbails and/or a link; read the image-posting rules in the FAQ*

Old Post 02-05-13 19:37 #
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Tarnsman
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I think it's really cool to see a Doom level in true 3d but I think because of the cartoonish nature of the textures and level design making it so high-res like you are makes it look like something you'd see in a DeVry School of Game Design commercial or something. By adding all these neat effects to it, it looks cheaper.

Old Post 02-05-13 20:08 #
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RottKing
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Yeah I don't wanna be a downer but, I think you'd be better off working on something original and not trying to remake doom

Old Post 02-05-13 20:16 #
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Eris Falling
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I just don't like the imp. Don't take this badly from me, I'm still yet to see hi-res monsters that I do like.

I like how BRONZE1, BRONZE2 and FLOOR0_1 look. PIPE4 looks cool too, but the green wall texture doesn't look right to me, although it may look better once they are all implemented.

Old Post 02-05-13 20:19 #
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Sahkan
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*6/1/13 Update*:
With more textures to the corridor walls :
http://img842.imageshack.us/img842/...owtextures4.png

*Don't post huge images in img tags - use thumbails and/or a link; read the image-posting rules in the FAQ*

Last edited by Sahkan on 02-06-13 at 07:32

Old Post 02-06-13 07:21 #
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Maes
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While this looks neat, rather than a remake, it looks more like a replica, and the effects you're struggling to achieve could be handled by an advanced Doom-compatible engine with high-res textures etc. without the added ethical/legal problem of creating a too close Doom look-alike that works without the IWADs.

Once again, I think your talent could be put to better use by contributing to one of the existing hi-res texture or model projects, rather than limiting your creations to a game engine that, realistically, will never be Doom with a D.

Old Post 02-06-13 09:42 #
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sawd
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Um... I think you should remake this imp model of yours. Not improve, remake. No offense, but I think it has too many polys, which can cause *trouble* with playability (I think you'd need to use CryEngine to make it run). Also these dull spikes on it look like they're made of rubber. Try sharpening 'em a bit. And I think it has too much muscle mass (on the stomach, of course). No offense, man, but for now it is SCP:CB tier.

Old Post 02-06-13 11:45 #
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bcwood16
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This continues to look interesting :)

I would still be a tad worried about legal stuff though!

Old Post 02-06-13 16:47 #
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Cire
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Yes, it does continue to look interesting.
Looking forward to the next release! :)

Old Post 02-06-13 19:14 #
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Sahkan
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NEW RELEASE !
http://www.mediafire.com/?62a548g8f9eyfjg
Download and tell me what you think :)

Old Post 02-06-13 20:31 #
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Cire
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Wow, that was quick! ;)
Great release, but where's the imp and music? ;(

Old Post 02-06-13 20:52 #
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Sahkan
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Cire said:
Wow, that was quick! ;)
Great release, but where's the imp and music? ;(



Thanks, next release it will have them :)

Old Post 02-06-13 21:47 #
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Cire
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Nice, looking forward. :)

Old Post 02-06-13 21:51 #
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Sahkan
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*8/2/13 Update - NEW RELEASE ( REV2 )* :
http://www.mediafire.com/?ubdjfz1d989a63o
With active imp and music .

Old Post 02-08-13 20:20 #
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Cire
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Nice, will check this out when I get to my home computer later today.

Old Post 02-09-13 16:10 #
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Sahkan
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*9/2/13 Update - NEW RELEASE ( REV3 )* :
With more sounds, The imp hit and throw white balls for now :)
http://www.mediafire.com/?jqqm0cb8cj30p9s

Old Post 02-09-13 18:40 #
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Cire
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Tried out rev3, I'm lovin' it so far, though the imp seem to have what looks like a laser sight or something, is that a bug or intentional?

Old Post 02-09-13 19:10 #
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Sahkan
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Cire said:
Tried out rev3, I'm lovin' it so far, though the imp seem to have what looks like a laser sight or something, is that a bug or intentional?


He supposed to have glowing eyes like in the original .

Btw for who ever who cant/wont/too lasy to download the game i made a video of it :


And this is how it looks in blender ( The program i use to build it with ) :


Please comment :)

Old Post 02-09-13 19:31 #
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Cire
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Yeah, I meant the red line between the imp and the player which is also visible in the video.

Old Post 02-09-13 19:41 #
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Sahkan
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Cire said:
Yeah, I meant the red line between the imp and the player which is also visible in the video.


Ah yeah this one shows his path i forgot to cancel it x)

Old Post 02-10-13 02:42 #
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bcwood16
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Its coming along much faster then I would have expected. For very early stages this looks promising.

I do think the Imp needs a bit more work and the animation is a bit rough! This can always be revisited later though.

Bet you are having fun making this!

Old Post 02-11-13 10:20 #
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Maes
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Looks/feels better than I'd thought. Now remake NUTS.WAD ;-)

Old Post 02-11-13 10:32 #
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Sahkan
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bcwood16 said:
Its coming along much faster then I would have expected. For very early stages this looks promising.

I do think the Imp needs a bit more work and the animation is a bit rough! This can always be revisited later though.

Bet you are having fun making this!



Yep i do :)


Maes said:
Looks/feels better than I'd thought. Now remake NUTS.WAD ;-)


Hehe, nuts.wad will require a computer that this humanity is yet to build .

Old Post 02-11-13 19:32 #
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Sahkan
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*14/2/13 Update - NEW RELEASE ( REV3.7 )*
NEW FIREBALL !!! 3.5->3.7 Fix fireball, now going your way even in the z axis and dosnt shoot if you are not in his sight .
http://www.mediafire.com/?92pxlrj14l39mb1
It took some time i know,blender dosnt have game particle system so i had to write my own, Please download this version and tell how is your framerate, thanks .

video ( Frame rate dropped because of Fraps ) :

Last edited by Sahkan on 02-14-13 at 09:42

Old Post 02-14-13 09:02 #
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