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MarcoLambda
Warming Up


Posts: 22
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Hello everyone. I'm currently working on a wad and I would like some people to try it's playability and tell me what I can improve in the design of the map. It's in the early stages so it's just a part of the entire map.

http://www.mediafire.com/?xybs6goeen3bhqe

Last edited by MarcoLambda on Jan 25 2013 at 13:24

Old Post Jan 25 2013 12:55 #
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joe-ilya
I once dreamt of a humanic penetration interaction


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It's undownloadable.

Fix it.

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Old Post Jan 25 2013 13:17 #
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MarcoLambda
Warming Up


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Ok now is on mediafire

Old Post Jan 25 2013 13:24 #
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joe-ilya
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MarcoLambda said:
Ok now is on mediafire

What's the compability?

Zdoom?

Well , there are only a few textures

Those slopes has missing textures on the sides

And it's unbeatable\unfinished.

Last edited by joe-ilya on Jan 25 2013 at 13:36

Old Post Jan 25 2013 13:28 #
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MarcoLambda
Warming Up


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joe-ilya said:
what's the compability?

I made it for GZDoom 1.7.0. I didn't test it in other ports. But it should work with zdoom

Old Post Jan 25 2013 13:35 #
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joe-ilya
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MarcoLambda said:
I made it for GZDoom 1.7.0. I didn't test it in other ports. But it should work with zdoom

Well , there are only a few textures

Those slopes has missing textures on the sides

And it's unbeatable\unfinished.

Old Post Jan 25 2013 13:36 #
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40oz
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joe-ilya said:
And it's unbeatable\unfinished.

WIP stands for "Work in Progress" kiddo. He know's it's not done.

Old Post Jan 25 2013 13:43 #
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MarcoLambda
Warming Up


Posts: 22
Registered: 01-13



joe-ilya said:
Well , there are only a few textures

Those slopes has missing textures on the sides

And it's unbeatable\unfinished.

Can you tell me in which port did you try it because I don't see the mising textures.

I'll try to add more variance to the texturing thanks

and as regards playability? was it easy?

Old Post Jan 25 2013 13:44 #
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joe-ilya
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MarcoLambda said:
Can you tell me in which port did you try it because I don't see the mising textures.

I'll try to add more variance to the texturing thanks

and as regards playability? was it easy?

I used zdoom 2.6.1 .
It was really strange that there were only 2 monsters , so i thought it was a terry wad,but then i found out they spawn as traps.

what is this? map08?

Old Post Jan 25 2013 16:12 #
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MarcoLambda
Warming Up


Posts: 22
Registered: 01-13



joe-ilya said:
I used zdoom 2.6.1 .
It was really strange that there were only 2 monsters , so i thought it was a terry wad,but then i found out they spawn as traps.

what is this? map08?

It's MAP01

There are ambushes with chaingunners. and inside the rooms are pinkies

Old Post Jan 25 2013 23:42 #
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NiTROACTiVE
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This isn't too bad for your first W.I.P. bit it could use some work in some places like the starting area because it was square and bland. It could also use work on some of the slopes that stretch the textures. But it's pretty good for a start.

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Old Post Jan 27 2013 01:39 #
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MarcoLambda
Warming Up


Posts: 22
Registered: 01-13



NiTROACTiVE said:
This isn't too bad for your first W.I.P. bit it could use some work in some places like the starting area because it was square and bland. It could also use work on some of the slopes that stretch the textures. But it's pretty good for a start.

Thanks. I really aprecciate your feedback

Old Post Jan 27 2013 02:05 #
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joe-ilya
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You should also change the starting room , it's huge and pointless

Old Post Jan 27 2013 15:39 #
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